// Copyright Epic Games, Inc. All Rights Reserved. #include "GeometryCollection/GeometryCollectionSQAccelerator.h" #include "Physics/Experimental/PhysScene_Chaos.h" #include "Chaos/Box.h" #include "Chaos/Capsule.h" #include "Chaos/ImplicitObjectTransformed.h" #include "Chaos/Sphere.h" #include "Chaos/PBDRigidParticles.h" #include "GeometryCollection/ManagedArray.h" #include "GeometryCollection/GeometryCollectionComponent.h" #include "GeometryCollection/GeometryCollectionActor.h" #include "Components/BoxComponent.h" #include "ChaosSolversModule.h" #include "ChaosStats.h" #include "PhysicsSolver.h" #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"