Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/TickableEditorObject.cpp
2025-05-18 13:04:45 +08:00

21 lines
522 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TickableEditorObject.h"
#include "Tickable.h"
FTickableObjectBase::FTickableStatics& FTickableEditorObject::GetStatics()
{
static FTickableStatics Singleton;
return Singleton;
}
FTickableObjectBase::FTickableStatics& FTickableCookObject::GetStatics()
{
static FTickableStatics Singleton;
return Singleton;
}
FTickableObjectBase* FTickableEditorObject::ObjectBeingTicked = nullptr;
FTickableObjectBase* FTickableCookObject::ObjectBeingTicked = nullptr;