// Copyright Epic Games, Inc. All Rights Reserved. #include "TickableEditorObject.h" #include "Tickable.h" FTickableObjectBase::FTickableStatics& FTickableEditorObject::GetStatics() { static FTickableStatics Singleton; return Singleton; } FTickableObjectBase::FTickableStatics& FTickableCookObject::GetStatics() { static FTickableStatics Singleton; return Singleton; } FTickableObjectBase* FTickableEditorObject::ObjectBeingTicked = nullptr; FTickableObjectBase* FTickableCookObject::ObjectBeingTicked = nullptr;