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Author SHA1 Message Date
e0d4d0c364 Update 2025-12-01 03:56:56 +08:00
d853883d5f Update 2025-11-30 23:24:58 +08:00
3186163e84 Update IKFK_SWITCH_README.md 2025-11-30 22:44:44 +08:00
618e2abae5 Update 2025-11-30 22:42:19 +08:00
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# IKFK Switch Tool
## 概述
IKFK Switch Tool 是一个用于在Maya中实现IK和FK动画之间无缝切换的工具。该工具从原始MEL脚本转换为Python版本提供更好的跨版本兼容性。
## 版本信息
- **版本**: V1.0
- **兼容性**: Maya 2018+
- **语言**: Python
- **原始版本**: MEL (ikfk_switch.mel)
## 功能特性
### 主要功能
1. **无缝切换**: 在IK和FK动画之间进行无缝切换保持动画连续性
2. **自动匹配**: 切换时自动匹配控制器位置和旋转
3. **关键帧设置**: 自动在切换点设置关键帧
4. **预设支持**: 内置ADV绑定预设支持快速设置
### UI功能
- **FK控制器加载**: 加载FK骨骼和控制器
- FK Joint Root/Mid/End
- FK Ctrl Root/Mid/End
- **IK控制器加载**: 加载IK骨骼和控制器
- IK Joint Root/Mid/End
- IK Ctrl Root (IK手柄)
- IK Ctrl Pole (极向量控制器)
- **切换控制器**: 设置切换属性
- Switch Ctrl (切换控制器)
- Switch Attr (切换属性名称)
### 辅助功能
- **ADV Build**: 快速为ADV绑定设置IKFK切换
- **Empty**: 清空所有输入字段
- **BiliBili**: 打开教程链接
## 使用方法
### 基本使用流程
1. **加载FK控制器**
- 选择FK骨骼根节点点击"< FK Joint Root"
- 选择FK骨骼中间节点点击"< FK Joint Mid"
- 选择FK骨骼末端节点点击"< FK Joint End"
- 重复以上步骤加载FK控制器
2. **加载IK控制器**
- 选择IK骨骼节点点击相应按钮
- 选择IK控制器和极向量控制器
3. **设置切换控制器**
- 选择用于切换的控制器,点击"< Switch Ctrl"
- 在通道盒中选择切换属性,点击"< Switch Attr"
4. **构建切换系统**
- 点击"<<< Build Seamless Switching >>>"按钮
- 系统会自动创建必要的属性和脚本节点
5. **使用切换功能**
- 在切换控制器上找到"IKFK_Seamless"属性
- 切换该属性值IK=0, FK=1即可实现无缝切换
### ADV绑定快速设置
如果使用ADV绑定系统可以使用预设功能
1. 展开"Edit"面板
2. 点击"<<< ADV Build >>>"
3. 系统会自动为左右手臂和腿部设置IKFK切换
## 技术实现
### 核心组件
1. **IKFKSwitchUI类**: UI界面管理
- 创建和管理UI窗口
- 处理用户输入
- 调用切换逻辑
2. **seamless_switching函数**: 核心切换逻辑
- 创建数据存储locator
- 添加必要属性
- 建立属性连接
- 创建脚本节点
3. **create_switching_script函数**: 创建全局切换脚本
- 使用MEL脚本实现切换逻辑
- 处理约束和关键帧
4. **create_script_job函数**: 创建脚本任务
- 监听属性变化
- 自动触发切换
### 兼容性设计
- 使用`maya.cmds``maya.mel`模块,确保跨版本兼容
- 避免使用版本特定的API
- 使用f-string格式化Python 3.6+
- 异常处理确保稳定性
## 工具架集成
该工具已集成到Nexus Animation工具架
- **图标**: ikfk_switch.png
- **位置**: 动画工具架末尾
- **调用**: `import animation_tools.ikfx_switch; animation_tools.ikfx_switch.show()`
## 文件位置
### Maya 2023
- 脚本: `scripts/animation_tools/ikfx_switch.py`
- 图标: `icons/ikfk_switch.png`
- 工具架: `shelves/shelf_Nexus_Animation.mel`
### Maya 2025
- 脚本: `scripts/animation_tools/ikfx_switch.py`
- 图标: `icons/ikfk_switch.png`
- 工具架: `shelves/shelf_Nexus_Animation.mel`
## 注意事项
1. **属性要求**: 切换属性必须有最小值和最大值设置
2. **命名规范**: 建议使用清晰的命名规范以便识别
3. **关键帧**: 切换会在当前帧和前一帧设置关键帧
4. **选择保持**: 切换后会恢复原始选择
## 故障排除
### 常见问题
1. **切换不工作**
- 检查所有必需的对象是否存在
- 确认切换属性已正确设置
- 查看脚本编辑器的错误信息
2. **位置不匹配**
- 确保FK和IK骨骼层级正确
- 检查约束设置
- 验证控制器方向
3. **属性加载失败**
- 确保在通道盒中选择了属性
- 检查属性是否可关键帧化

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from maya import cmds
from maya.api import OpenMaya as om2
#import logging
'''
Create in ADV 6.040, select the corresponding IKFK controller, and simply run the script to switch
by kangddan
'''
#logger = logging.getLogger(__name__)
def setAttrs(nodes, attrs, value):
for n in nodes:
for ids, i in enumerate(attrs):
try:
if isinstance(value[ids], (list, tuple)):
cmds.setAttr('{}.{}'.format(n, i), *value[ids])
else:
cmds.setAttr('{}.{}'.format(n, i), value[ids])
except:
pass
class Path:
@classmethod
def path(cls, fullPathName):
return fullPathName.split("|")[-1]
@classmethod
def name(cls, fullPathName):
return cls.path(fullPathName).split(':')[-1]
@classmethod
def namespace(cls, fullPathName):
return cls.path(fullPathName).rpartition(':')[0]
class MOpenMaya:
@staticmethod
def toMObject(nodeName):
sl = om2.MSelectionList(); sl.add(nodeName)
return sl.getDependNode(0)
@classmethod
def getDagNode(cls, mobj) :
if not mobj.hasFn(om2.MFn.kDagNode): return
return om2.MDagPath.getAPathTo(mobj)
@classmethod
def getGlobatMatrix(cls, dagNode):
if not isinstance(dagNode, om2.MDagPath): return
return dagNode.inclusiveMatrix()
@classmethod
def getGlobalPos(cls, dagNode):
if not dagNode: return
tm = om2.MTransformationMatrix(cls.getGlobatMatrix(dagNode))
return tm.translation(om2.MSpace.kTransform)
@classmethod
def ls(cls):
sl = om2.MGlobal.getActiveSelectionList()
return [cls.getDagNode(sl.getDependNode(o)) for o in range(sl.length())]
class IkFk:
ARM_IK_CTRLS = {'ik1':'IKArm', 'ik2':'PoleArm'} # 0
ARM_FK_CTRLS = {'fk1':'FKShoulder', 'fk2':'FKElbow', 'fk3':'FKWrist'} # 1
ARM_FKTOIK_LOCS = {'loc1':'IKX2Shoulder', 'loc2':'IKX2Elbow', 'loc3':'IKX2Wrist'} # 2
ARM_IKTOFK_LOCS = {'loc1':'AlignIKToWrist'} # 3
ARM_IKFK = {'switch':'FKIKArm'}
LEG_IK_CTRLS = {'ik1':'IKLeg', 'ik2':'PoleLeg', 'ik3':'RollHeel', 'ik4':'RollToesEnd', 'ik5':'RollToes', 'ik6':'IKToes'}
LEG_FK_CTRLS = {'fk1':'FKHip', 'fk2':'FKKnee', 'fk3':'FKAnkle', 'fk4':'FKToes'}
LEG_FKTOIK_LOCS = {'loc1':'IKX2Hip', 'loc2':'IKX2Knee', 'loc3':'IKX2Ankle', 'loc4':'IKX2Toes', 'loc5':'IKX2ToesEnd'}
LEG_IKTOFK_LOCS = {'loc1':'AlignIKToAnkle', 'loc2':'AlignIKToToes'}
leg_IKFK = {'switch':'FKIKLeg'}
# --------------------------------------------------------------
ARM_BASE_JNTS = {'base1':'Shoulder', 'base2':'Elbow', 'base3':'Wrist', 'root':'RootSystem'}
LEG_BASE_JNTS = {'base1':'Hip', 'base2':'Knee', 'base3':'Ankle', 'root':'RootSystem'}
# --------------------------------------------------------------
@staticmethod
def getLRDict(_dict, namespace=''):
ldictList = [{k:'{}{}_L'.format(namespace, v) for k, v in d.items()} for d in _dict[:-2]]
rdictList = [{k:'{}{}_R'.format(namespace, v) for k, v in d.items()} for d in _dict[:-2]]
basedictList = [{k:'{}{}'.format(namespace, v) for k, v in d.items()} for d in _dict[-2:]]
return ldictList, rdictList, basedictList
@staticmethod
def getLongName(sName, _dict):
for k, v in _dict.items():
longNames = cmds.ls(v, long=True)
for ln in longNames:
if sName == ln[0:len(sName)]:
_dict[k] = ln
# if ln[0].startswith(sName):
# _dict[k] = ln
break
# --------------------------------------------------------------
def newDict(self, fullPathName):
dictList = [IkFk.ARM_IK_CTRLS, IkFk.ARM_FK_CTRLS, IkFk.ARM_FKTOIK_LOCS, IkFk.ARM_IKTOFK_LOCS, IkFk.ARM_IKFK,
IkFk.LEG_IK_CTRLS, IkFk.LEG_FK_CTRLS, IkFk.LEG_FKTOIK_LOCS, IkFk.LEG_IKTOFK_LOCS, IkFk.leg_IKFK,
IkFk.ARM_BASE_JNTS, IkFk.LEG_BASE_JNTS]
namespace = Path.namespace(fullPathName)
if namespace:
self.isRef = True
return self.getLRDict(dictList, namespace+':')
else:
self.isRef = False
sName = '|' + cmds.ls('*{}'.format(fullPathName), long=True)[0].split('|')[1]
ldictList, rdictList, basedictList = self.getLRDict(dictList)
for dL, dR in zip(ldictList, rdictList):
self.getLongName(sName, dL)
self.getLongName(sName, dR)
for bS in basedictList: self.getLongName(sName, bS) #
return ldictList, rdictList, basedictList
@staticmethod
def setPolePose(jntList, pole):
jntPos = [MOpenMaya.getGlobalPos(MOpenMaya.getDagNode(MOpenMaya.toMObject(j))) for j in jntList]
off = ((jntPos[1] - jntPos[0]).length() + (jntPos[2] - jntPos[1]).length())
midPos = ((jntPos[1] - jntPos[0]).normal() + ((jntPos[2] - jntPos[1]).normal() * -1)) * 0.5
polePos = (midPos.normal() * off) + jntPos[1]
cmds.xform(pole, t=polePos, ws=True)
@staticmethod
def setIkStretch(jntList, locList):
jntPos = [MOpenMaya.getGlobalPos(MOpenMaya.getDagNode(MOpenMaya.toMObject(j))) for j in jntList]
locPos = [MOpenMaya.getGlobalPos(MOpenMaya.getDagNode(MOpenMaya.toMObject(l))) for l in locList]
upper = (jntPos[1] - jntPos[0]).length()
mid = (jntPos[2] - jntPos[1]).length()
locUpper = (locPos[1] - locPos[0]).length()
locMid = (locPos[2] - locPos[1]).length()
upperError = abs(upper / locUpper)
midErrorr = abs(mid / locMid)
return upperError, midErrorr
def getNewDict(self, fullPathName):
ldictList, rdictList, basedictList = self.newDict(fullPathName)
ALD = ldictList[0:5]; LLD = ldictList[5:]
ARD = rdictList[0:5]; LRD = rdictList[5:]
AB = basedictList[0]; LB = basedictList[1] # base joint ref
return ALD, ARD, LLD, LRD, AB, LB
@staticmethod
def _updateDict(_dict):
return [value for d in [_dict[0], _dict[1], _dict[-1]] for value in d.values()]
def __init__(self, autoK=True):
self.curTime , self.prevTime = cmds.currentTime(q=True), cmds.currentTime(q=True)-1
self.autoK = autoK
self.isRef = False
self.ikfkSwitch()
def autoKey(self, nodes=[], num=None):
if not self.autoK:
return
for i in nodes:
try:
if cmds.keyframe(i, q=True, kc=True):
cmds.setKeyframe(i, i=True, t=num)
else:
cmds.setKeyframe(i, i=False, t=num)
except:
continue
def ikfkSwitch(self):
sl = MOpenMaya.ls()
for i in sl:
if i is None:
om2.MGlobal.displayWarning('Please select a DAG node')
continue
ALD, ARD, LLD, LRD, AB, LB = self.getNewDict(i.fullPathName())
path = Path.path(i.fullPathName()) if self.isRef else i.fullPathName()
if path in self._updateDict(ALD): # L arm
self.armIKFk(ALD, AB)
elif path in self._updateDict(ARD): # R arm
self.armIKFk(ARD, AB)
elif path in self._updateDict(LLD): # L leg
self.legIkFk(LLD, LB)
elif path in self._updateDict(LRD): # R leg
self.legIkFk(LRD, LB)
def armIKFk(self, _dict, armBase):
switch = _dict[-1]['switch']
ikCtrl, poleCtrl = _dict[0]['ik1'], _dict[0]['ik2']
fkCtrl1, fkCtrl2, fkCtrl3 = _dict[1]['fk1'], _dict[1]['fk2'], _dict[1]['fk3']
fti1, fti2, fti3 = _dict[2]['loc1'], _dict[2]['loc2'], _dict[2]['loc3']
itf = _dict[3]['loc1']
baseJ1, baseJ2, baseJ3, root = armBase['base1'], armBase['base2'], armBase['base3'], armBase['root']
# -------------------------------------------
scaleValue = cmds.getAttr('{}.sx'.format(root))
# -------------------------------------------
value = cmds.getAttr(switch + '.FKIKBlend')
self.autoKey([switch, ikCtrl, poleCtrl, fkCtrl1, fkCtrl2, fkCtrl3], self.prevTime)
# fk to ik
if value == 0.0:
upperV, midV = self.setIkStretch([fkCtrl1, fkCtrl2, fkCtrl3], [baseJ1, baseJ2, baseJ3])
cmds.setAttr('{}.{}'.format(ikCtrl, 'Lenght1'), upperV / scaleValue)
cmds.setAttr('{}.{}'.format(ikCtrl, 'Lenght2'), midV/ scaleValue)
cmds.setAttr('{}.{}'.format(ikCtrl, 'stretchy'), 0)
cmds.setAttr('{}.{}'.format(poleCtrl, 'lock'), 0)
cmds.matchTransform(ikCtrl, itf)
self.setPolePose([fkCtrl1, fkCtrl2, fkCtrl3], poleCtrl)
cmds.setAttr(switch + '.FKIKBlend', 10.0)
# ik to fk
elif value == 10.0:
for fk, loc in zip([fkCtrl1, fkCtrl2, fkCtrl3], [fti1, fti2, fti3]):
cmds.matchTransform(fk, loc)
cmds.setAttr(switch + '.FKIKBlend', 0.0)
self.autoKey([switch, ikCtrl, poleCtrl, fkCtrl1, fkCtrl2, fkCtrl3], self.curTime)
def legIkFk(self, _dict, legBase):
switch = _dict[-1]['switch']
ikCtrl, poleCtrl, ik3, ik4, ik5, ik6 = _dict[0]['ik1'], _dict[0]['ik2'], _dict[0]['ik3'], _dict[0]['ik4'], _dict[0]['ik5'], _dict[0]['ik6']
fkCtrl1, fkCtrl2, fkCtrl3, fkCtrl4 = _dict[1]['fk1'], _dict[1]['fk2'], _dict[1]['fk3'], _dict[1]['fk4']
fti1, fti2, fti3, fti4, fti5 = _dict[2]['loc1'], _dict[2]['loc2'], _dict[2]['loc3'], _dict[2]['loc4'], _dict[2]['loc5']
itf1, itf2 = _dict[3]['loc1'], _dict[3]['loc2']
baseJ1, baseJ2, baseJ3, root = legBase['base1'], legBase['base2'], legBase['base3'], legBase['root']
# -------------------------------------------
scaleValue = cmds.getAttr('{}.sx'.format(root))
# -------------------------------------------
value = cmds.getAttr(switch + '.FKIKBlend')
self.autoKey([switch, ikCtrl, poleCtrl, ik3, ik4, ik5, ik6, fkCtrl1, fkCtrl2, fkCtrl3, fkCtrl4], self.prevTime)
# fk to ik
if value == 0.0:
upperV, midV = self.setIkStretch([fkCtrl1, fkCtrl2, fkCtrl3], [baseJ1, baseJ2, baseJ3])
cmds.setAttr('{}.{}'.format(ikCtrl, 'Lenght1'), upperV / scaleValue)
cmds.setAttr('{}.{}'.format(ikCtrl, 'Lenght2'), midV / scaleValue)
cmds.setAttr('{}.{}'.format(ikCtrl, 'stretchy'), 0)
cmds.setAttr('{}.{}'.format(poleCtrl, 'lock'), 0)
setAttrs([ikCtrl], ['swivel', 'roll', 'rock', 'antiPop'], [0, 0, 0, 0])
setAttrs([ik3, ik4, ik5], ['t', 'r', 's'], [[0, 0, 0], [0, 0, 0], [1, 1, 1]])
cmds.matchTransform(ikCtrl, itf1)
cmds.matchTransform(ik6, itf2) #
self.setPolePose([fkCtrl1, fkCtrl2, fkCtrl3], poleCtrl)
cmds.setAttr(switch + '.FKIKBlend', 10.0)
# ik to fk
elif value == 10.0:
for fk, loc in zip([fkCtrl1, fkCtrl2, fkCtrl3, fkCtrl4], [fti1, fti2, fti3, fti4]):
cmds.matchTransform(fk, loc)
cmds.setAttr(switch + '.FKIKBlend', 0.0)
self.autoKey([switch, ikCtrl, poleCtrl, ik3, ik4, ik5, ik6, fkCtrl1, fkCtrl2, fkCtrl3, fkCtrl4], self.curTime)
if __name__ == '__main__':
IkFk(False)
'''
Revision History
Revision 1: 2023-08-11 : First publish
Revision 2: 2023-08-14 : Fix a series of errors in the IK controller
Revision 3: 2023-08-18 : Code Redundancy Optimization
Revision 4: 2023-08-19 : Adding auto keyframe
Revision 5: 2023-08-22 : Update IK Pole Position Algorithm
Revision 6: 2023-09-15 : Optimize the transition from FK to IK
'''

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
import maya.cmds as cmds
import maya.mel as mel
import math
import sys
import inspect
import importlib
# Crucial for fixing namespace issues:
# Dynamically gets the module name (e.g., 'animation_tools.ikfk_switch')
MODULE_NAME = __name__
# ==============================================================================
# UI Creation
# ==============================================================================
def IKFK_Switch_UI():
"""
Creates the main IK/FK switch Maya window interface.
"""
WINDOW_NAME = "IKFK_Switch_UI"
WINDOW_TITLE = "IK/FK Switch V2.9 (Final Button Fix)"
WINDOW_WIDTH = 300
# Check if window exists and delete it
if cmds.window(WINDOW_NAME, exists=True):
cmds.deleteUI(WINDOW_NAME, window=True)
# Create window
cmds.window(WINDOW_NAME, width=WINDOW_WIDTH, title=WINDOW_TITLE)
# Main Layout
cmds.columnLayout(adjustableColumn=True, rowSpacing=1)
# --- Helper function for button commands ---
# CORE FIX: Removed the 'python("...")' wrapper.
# The function now returns a pure Python command string for button execution.
def py_cmd(func_name, args=""):
# Format: 'import module; module.function("args")' (Pure Python string)
if args:
# Use double quotes to avoid escaping issues
return 'import {0}; {0}.{1}("{2}")'.format(MODULE_NAME, func_name, args)
else:
return 'import {0}; {0}.{1}()'.format(MODULE_NAME, func_name)
# --- Edit Section ---
cmds.frameLayout(label="Edit", collapse=True, collapsable=True,
collapseCommand="cmds.window('{}', edit=True, height=578)".format(WINDOW_NAME),
expandCommand="cmds.window('{}', edit=True, height=578)".format(WINDOW_NAME))
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
cmds.button(label="<<< ADV Build >>>", command=py_cmd("sg_ADV_Build"))
cmds.button(label="<<< Empty >>>", command=py_cmd("sg_Empty"))
cmds.setParent("..")
cmds.setParent("..")
# --- Load FK Ctrl Section ---
cmds.frameLayout(label="Load FK Ctrl")
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
# FK Joint Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_01", text="", placeholderText="FK Joint Root")
cmds.button(label="< FK Joint Root", command=py_cmd("sg_setTextField", "target_01"))
cmds.setParent("..")
# FK Joint Mid
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_02", text="", placeholderText="FK Joint Mid")
cmds.button(label="< FK Joint Mid", command=py_cmd("sg_setTextField", "target_02"))
cmds.setParent("..")
# FK Joint End
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_03", text="", placeholderText="FK Joint End")
cmds.button(label="< FK Joint End", command=py_cmd("sg_setTextField", "target_03"))
cmds.setParent("..")
cmds.separator(style="in", height=5)
# FK Ctrl Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_04", text="", placeholderText="FK Ctrl Root")
cmds.button(label="< FK Ctrl Root", command=py_cmd("sg_setTextField", "target_04"))
cmds.setParent("..")
# FK Ctrl Mid
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_05", text="", placeholderText="FK Ctrl Mid")
cmds.button(label="< FK Ctrl Mid", command=py_cmd("sg_setTextField", "target_05"))
cmds.setParent("..")
# FK Ctrl End
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_06", text="", placeholderText="FK Ctrl End")
cmds.button(label="< FK Ctrl End", command=py_cmd("sg_setTextField", "target_06"))
cmds.setParent("..")
cmds.setParent("..")
cmds.setParent("..")
# --- Load IK Ctrl Section ---
cmds.frameLayout(label="Load IK Ctrl")
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
# IK Joint Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_07", text="", placeholderText="IK Joint Root")
cmds.button(label="< IK Joint Root", command=py_cmd("sg_setTextField", "target_07"))
cmds.setParent("..")
# IK Joint Mid
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_08", text="", placeholderText="IK Joint Mid")
cmds.button(label="< IK Joint Mid", command=py_cmd("sg_setTextField", "target_08"))
cmds.setParent("..")
# IK Joint End
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_09", text="", placeholderText="IK Joint End")
cmds.button(label="< IK Joint End", command=py_cmd("sg_setTextField", "target_09"))
cmds.setParent("..")
cmds.separator(style="in", height=5)
# IK Ctrl Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_10", text="", placeholderText="IK Ctrl Root")
cmds.button(label="< IK Ctrl Root", command=py_cmd("sg_setTextField", "target_10"))
cmds.setParent("..")
# IK Ctrl Pole
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_11", text="", placeholderText="IK Ctrl Pole")
cmds.button(label="< IK Ctrl Pole", command=py_cmd("sg_setTextField", "target_11"))
cmds.setParent("..")
cmds.setParent("..")
cmds.setParent("..")
# --- Load Switch Ctrl Section ---
cmds.frameLayout(label="Load Switch Ctrl")
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
# Switch Ctrl
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_12", text="", placeholderText="Switch Ctrl")
cmds.button(label="< Switch Ctrl", command=py_cmd("sg_setTextField", "target_12"))
cmds.setParent("..")
# Switch Attr
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_13", text="", placeholderText="Switch Attr Name")
cmds.button(label="< Switch Attr", command=py_cmd("sg_setLoadAttr"))
cmds.setParent("..")
cmds.setParent("..")
cmds.setParent("..")
cmds.separator(style="in", height=5)
# Build Button
cmds.button(height=32, label="<<< Build Seamless Switching >>>", command=py_cmd("sg_Execute"))
cmds.setParent("..")
# Adjust window height and show
cmds.window(WINDOW_NAME, edit=True, height=578)
cmds.showWindow(WINDOW_NAME)
def sg_setTextField(target):
"""
Sets the name of the currently selected object into the specified text field.
"""
selection = cmds.ls(selection=True, long=False)
if selection:
selected_object = selection[0]
cmds.textField(target, edit=True, text=selected_object)
else:
cmds.warning("Please select an object.")
def sg_setLoadAttr():
"""
Sets the name of the selected attribute in the Channel Box into the target_13 text field.
"""
# Query selected attributes in the Channel Box
attrs = cmds.channelBox("mainChannelBox", query=True, selectedMainAttributes=True)
if not attrs:
cmds.error("Select an attribute in the Channel Box...")
return
# Take only the first selected attribute
attribute_name = attrs[0]
cmds.textField("target_13", edit=True, text=attribute_name)
def sg_Execute():
"""
Reads all values from UI controls and calls the sg_SeamlessSwitching function.
"""
# Get values from UI controls
FK_Joint_Root = cmds.textField("target_01", query=True, text=True)
FK_Joint_Mid = cmds.textField("target_02", query=True, text=True)
FK_Joint_End = cmds.textField("target_03", query=True, text=True)
FK_Ctrl_Root = cmds.textField("target_04", query=True, text=True)
FK_Ctrl_Mid = cmds.textField("target_05", query=True, text=True)
FK_Ctrl_End = cmds.textField("target_06", query=True, text=True)
IK_Joint_Root = cmds.textField("target_07", query=True, text=True)
IK_Joint_Mid = cmds.textField("target_08", query=True, text=True)
IK_Joint_End = cmds.textField("target_09", query=True, text=True)
IK_Ctrl_Root = cmds.textField("target_10", query=True, text=True)
IK_Ctrl_Pole = cmds.textField("target_11", query=True, text=True)
Switch_Ctrl = cmds.textField("target_12", query=True, text=True)
Switch_Attr = cmds.textField("target_13", query=True, text=True)
# Check for empty values
all_targets = [FK_Joint_Root, FK_Joint_Mid, FK_Joint_End, FK_Ctrl_Root, FK_Ctrl_Mid,
FK_Ctrl_End, IK_Joint_Root, IK_Joint_Mid, IK_Joint_End, IK_Ctrl_Root,
IK_Ctrl_Pole, Switch_Ctrl, Switch_Attr]
for target in all_targets:
if not target:
cmds.error("All fields must be filled before building the switch.")
return
# Call core build function
sg_SeamlessSwitching(
FK_Joint_Root,
FK_Joint_Mid,
FK_Joint_End,
FK_Ctrl_Root,
FK_Ctrl_Mid,
FK_Ctrl_End,
IK_Joint_Root,
IK_Joint_Mid,
IK_Joint_End,
IK_Ctrl_Root,
IK_Ctrl_Pole,
Switch_Ctrl,
Switch_Attr
)
def sg_ADV_Build():
"""
Builds IK/FK switching for sample limbs using preset naming conventions.
NOTE: Modify names here to match your Rig naming convention.
"""
# Right Arm
sg_SeamlessSwitching(
"FKXShoulder_R", "FKXElbow_R", "FKXWrist_R",
"FKShoulder_R", "FKElbow_R", "FKWrist_R",
"IKXShoulder_R", "IKXElbow_R", "IKXWrist_R",
"IKArm_R", "PoleArm_R", "FKIKArm_R", "fkik"
)
# Left Arm
sg_SeamlessSwitching(
"FKXShoulder_L", "FKXElbow_L", "FKXWrist_L",
"FKShoulder_L", "FKElbow_L", "FKWrist_L",
"IKXShoulder_L", "IKXElbow_L", "IKXWrist_L",
"IKArm_L", "PoleArm_L", "FKIKArm_L", "fkik"
)
# Right Leg
sg_SeamlessSwitching(
"FKXHip_R", "FKXKnee_R", "FKXAnkle_R",
"FKHip_R", "FKKnee_R", "FKAnkle_R",
"IKXHip_R", "IKXKnee_R", "IKXAnkle_R",
"IKLeg_R", "PoleLeg_R", "FKIKLeg_R", "fkik"
)
# Left Leg
sg_SeamlessSwitching(
"FKXHip_L", "FKXKnee_L", "FKXAnkle_L",
"FKHip_L", "FKKnee_L", "FKAnkle_L",
"IKXHip_L", "IKXKnee_L", "IKXAnkle_L",
"IKLeg_L", "PoleLeg_L", "FKIKLeg_L", "fkik"
)
def sg_Empty():
"""
Clears all text fields in the UI.
"""
for i in range(1, 14):
target_name = "target_{:02d}".format(i)
if cmds.textField(target_name, exists=True):
cmds.textField(target_name, edit=True, text="")
# ==============================================================================
# Core IK/FK Switching Logic
# ==============================================================================
def sg_switching(locator_name):
"""
Executes the core IK/FK switching logic (seamless match).
This function is called at runtime by the scriptJob.
Args:
locator_name (str): The name of the Locator storing connection info.
"""
# Get the Switch Control and attribute name (stored as string attributes)
try:
switch_ctrl = cmds.getAttr("{}.Switch_Ctrl".format(locator_name))
switch_attr_name = cmds.getAttr("{}.Switch_Attr".format(locator_name))
except:
cmds.error("Locator {} does not have required attributes.".format(locator_name))
return
# State check: Use optionVar to store the last state, preventing redundant execution
option_var_name = locator_name
current_state = cmds.getAttr("{}.IKFK_Seamless".format(switch_ctrl))
try:
last_state = cmds.optionVar(query=option_var_name)
except RuntimeError:
last_state = -1
if last_state == current_state:
# State has not changed, exit
return
# Store current selection
selection = cmds.ls(selection=True, long=False)
# Get all object names from the Locator (stored as string attributes)
try:
FK_Joint_Root = cmds.getAttr("{}.FK_Joint_Root".format(locator_name))
FK_Joint_Mid = cmds.getAttr("{}.FK_Joint_Mid".format(locator_name))
FK_Joint_End = cmds.getAttr("{}.FK_Joint_End".format(locator_name))
FK_Ctrl_Root = cmds.getAttr("{}.FK_Ctrl_Root".format(locator_name))
FK_Ctrl_Mid = cmds.getAttr("{}.FK_Ctrl_Mid".format(locator_name))
FK_Ctrl_End = cmds.getAttr("{}.FK_Ctrl_End".format(locator_name))
IK_Joint_Root = cmds.getAttr("{}.IK_Joint_Root".format(locator_name))
IK_Joint_Mid = cmds.getAttr("{}.IK_Joint_Mid".format(locator_name))
IK_Joint_End = cmds.getAttr("{}.IK_Joint_End".format(locator_name))
IK_Ctrl_Root = cmds.getAttr("{}.IK_Ctrl_Root".format(locator_name))
IK_Ctrl_Pole = cmds.getAttr("{}.IK_Ctrl_Pole".format(locator_name))
except Exception as e:
cmds.error("Failed to retrieve object names from Locator {}: {}".format(locator_name, e))
return
# Get Min/Max values for the blend attribute
try:
attr_min = cmds.attributeQuery(switch_attr_name, node=switch_ctrl, minimum=True)
attr_max = cmds.attributeQuery(switch_attr_name, node=switch_ctrl, maximum=True)
min_val = attr_min[0] if attr_min else 0.0
max_val = attr_max[0] if attr_max else 1.0
except Exception:
cmds.warning("Could not query min/max values for blend attribute. Defaulting to 0 and 1.")
min_val = 0.0
max_val = 1.0
current_time = cmds.currentTime(query=True)
# Set keyframes on all controls before switching (MEL lines 504-508)
cmds.setKeyframe(FK_Ctrl_Root)
cmds.setKeyframe(FK_Ctrl_Mid)
cmds.setKeyframe(FK_Ctrl_End)
cmds.setKeyframe(IK_Ctrl_Root)
cmds.setKeyframe(IK_Ctrl_Pole)
# **MATCHING LOGIC**
if current_state == 0: # Switch to IK (IKFK_Seamless: IK)
# 1. Match IK Ctrl Root (End Controller) - Using temp groups to preserve rotation offset
# This matches the MEL version's approach (lines 510-519)
tempGroup_A = cmds.group(empty=True)
tempGroup_B = cmds.group(empty=True)
# Step 1: Match both temp groups to IK_Joint_End
cmds.delete(cmds.parentConstraint(IK_Joint_End, tempGroup_A, weight=1))
cmds.delete(cmds.parentConstraint(IK_Joint_End, tempGroup_B, weight=1))
# Step 2: Apply IK_Ctrl_Root's current orientation to tempGroup_B (preserve rotation offset)
cmds.delete(cmds.orientConstraint(IK_Ctrl_Root, tempGroup_B, offset=(0, 0, 0), weight=1))
# Step 3: Parent tempGroup_B under tempGroup_A to create hierarchy
cmds.parent(tempGroup_B, tempGroup_A)
# Step 4: Match tempGroup_A to FK_Joint_End (this moves the hierarchy)
cmds.delete(cmds.parentConstraint(FK_Joint_End, tempGroup_A, weight=1))
# Step 5: Apply tempGroup_B's final transform to IK_Ctrl_Root
con_A = cmds.parentConstraint(tempGroup_B, IK_Ctrl_Root, weight=1)
cmds.setKeyframe(IK_Ctrl_Root)
cmds.delete(con_A)
# 2. Calculate Pole Vector position based on FK chain bend direction
# Get world space positions of FK joints
pos_root = cmds.xform(FK_Joint_Root, query=True, worldSpace=True, translation=True)
pos_mid = cmds.xform(FK_Joint_Mid, query=True, worldSpace=True, translation=True)
pos_end = cmds.xform(FK_Joint_End, query=True, worldSpace=True, translation=True)
# Calculate the bend direction using vector projection
# Vector from root to end (main chain direction)
vec_RE = [pos_end[i] - pos_root[i] for i in range(3)]
# Vector from root to mid
vec_RM = [pos_mid[i] - pos_root[i] for i in range(3)]
# Length of main chain vector
len_RE = math.sqrt(sum(vec_RE[i]**2 for i in range(3)))
if len_RE > 0.0001: # Avoid division by zero
# Normalize the main chain vector
norm_RE = [vec_RE[i] / len_RE for i in range(3)]
# Project vec_RM onto vec_RE to find the projection point
proj_scalar = sum(vec_RM[i] * norm_RE[i] for i in range(3))
proj_vec = [proj_scalar * norm_RE[i] for i in range(3)]
# Perpendicular vector (from projection point to mid joint)
vec_perp = [vec_RM[i] - proj_vec[i] for i in range(3)]
len_perp = math.sqrt(sum(vec_perp[i]**2 for i in range(3)))
if len_perp > 0.0001: # Chain has a bend
# Normalize perpendicular vector
norm_perp = [vec_perp[i] / len_perp for i in range(3)]
# Extension distance: use chain length as reference
# Multiply by a factor to place pole vector at a reasonable distance
extend_dist = len_RE * 0.5
# Pole Vector position = mid joint + perpendicular direction * extension distance
pole_pos = [pos_mid[i] + norm_perp[i] * extend_dist for i in range(3)]
else: # Chain is straight, use a default offset
# If straight, offset along Z-axis (or another appropriate axis)
pole_pos = [pos_mid[0], pos_mid[1], pos_mid[2] + len_RE * 0.5]
else:
# Fallback: keep current position if chain length is zero
pole_pos = cmds.xform(IK_Ctrl_Pole, query=True, worldSpace=True, translation=True)
# Apply calculated position to Pole Vector
cmds.xform(IK_Ctrl_Pole, worldSpace=True, translation=pole_pos)
cmds.setKeyframe(IK_Ctrl_Pole)
# Clean up temp groups
cmds.delete(tempGroup_A)
# 3. Switch attribute: from FK (min_val) to IK (max_val)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), min_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time - 1)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), max_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time)
elif current_state == 1: # Switch to FK (IKFK_Seamless: FK)
# Match FK controls to IK joints (MEL lines 530-538)
# Use weight=1 instead of maintainOffset to match MEL behavior
# 1. Match FK Ctrl Root to IK Joint Root
con_A = cmds.parentConstraint(IK_Joint_Root, FK_Ctrl_Root, weight=1)
cmds.setKeyframe(FK_Ctrl_Root)
cmds.delete(con_A)
# 2. Match FK Ctrl Mid to IK Joint Mid
con_B = cmds.parentConstraint(IK_Joint_Mid, FK_Ctrl_Mid, weight=1)
cmds.setKeyframe(FK_Ctrl_Mid)
cmds.delete(con_B)
# 3. Match FK Ctrl End to IK Joint End
con_C = cmds.parentConstraint(IK_Joint_End, FK_Ctrl_End, weight=1)
cmds.setKeyframe(FK_Ctrl_End)
cmds.delete(con_C)
# 4. Switch attribute: from IK (max_val) to FK (min_val)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), max_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time - 1)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), min_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time)
# Update optionVar
cmds.optionVar(intValue=(option_var_name, current_state))
# Restore selection
if selection:
cmds.select(selection, replace=True)
def sg_SeamlessSwitching(
FK_Joint_Root, FK_Joint_Mid, FK_Joint_End,
FK_Ctrl_Root, FK_Ctrl_Mid, FK_Ctrl_End,
IK_Joint_Root, IK_Joint_Mid, IK_Joint_End,
IK_Ctrl_Root, IK_Ctrl_Pole,
Switch_Ctrl, Switch_Attr
):
"""
Sets up the necessary nodes, attributes, and the scriptJob for IK/FK switching.
"""
# 1. Ensure all objects exist
all_objects = [FK_Joint_Root, FK_Joint_Mid, FK_Joint_End, FK_Ctrl_Root, FK_Ctrl_Mid,
FK_Ctrl_End, IK_Joint_Root, IK_Joint_Mid, IK_Joint_End, IK_Ctrl_Root,
IK_Ctrl_Pole, Switch_Ctrl]
for obj in all_objects:
if not cmds.objExists(obj):
cmds.error("Object not found: '{}'. Please verify all joint and controller names.".format(obj))
return
# 2. Cleanup and Create Locator
LOCATOR_NAME = "{}_Switch_Locator".format(Switch_Ctrl)
matching_locators = cmds.ls(LOCATOR_NAME + "*", type='transform')
final_locators_to_delete = []
for loc in matching_locators:
if loc.startswith(LOCATOR_NAME) and cmds.listRelatives(loc, shapes=True, type='locator'):
final_locators_to_delete.append(loc)
if final_locators_to_delete:
cmds.warning("Found and deleting {} existing switch locators for {}: {}".format(
len(final_locators_to_delete), Switch_Ctrl, final_locators_to_delete))
try:
cmds.delete(final_locators_to_delete)
except Exception as e:
cmds.warning("Failed to delete old locators: {}".format(e))
# Recreate Locator
locator_shape = cmds.createNode("locator", name=LOCATOR_NAME + "Shape")
locator = cmds.listRelatives(locator_shape, parent=True)[0]
locator = cmds.rename(locator, LOCATOR_NAME)
cmds.parent(locator, Switch_Ctrl)
# Unlock and clear transform attributes
for attr in ['tx', 'ty', 'tz', 'rx', 'ry', 'rz', 'sx', 'sy', 'sz', 'v']:
full_attr = "{}.{}".format(locator, attr)
cmds.setAttr(full_attr, lock=False)
connections = cmds.listConnections(full_attr, plugs=True, destination=False, source=True)
if connections:
cmds.disconnectAttr(connections[0], full_attr)
# Reset and hide Locator
cmds.setAttr("{}.t".format(locator), 0, 0, 0)
cmds.setAttr("{}.r".format(locator), 0, 0, 0)
cmds.setAttr("{}.s".format(locator), 1, 1, 1)
cmds.setAttr("{}.visibility".format(locator), 0)
# 3. Add IKFK_Seamless attribute to Switch Ctrl
if not cmds.attributeQuery("IKFK_Seamless", node=Switch_Ctrl, exists=True):
cmds.addAttr(Switch_Ctrl, longName="IKFK_Seamless", attributeType="enum",
enumName="IK:FK:", keyable=False)
cmds.setAttr("{}.IKFK_Seamless".format(Switch_Ctrl), channelBox=True)
# 4. Add config attributes to Locator and connect
config_map = {
"IKFK_Seamless_Switching": LOCATOR_NAME,
"FK_Joint_Root": FK_Joint_Root,
"FK_Joint_Mid": FK_Joint_Mid,
"FK_Joint_End": FK_Joint_End,
"FK_Ctrl_Root": FK_Ctrl_Root,
"FK_Ctrl_Mid": FK_Ctrl_Mid,
"FK_Ctrl_End": FK_Ctrl_End,
"IK_Joint_Root": IK_Joint_Root,
"IK_Joint_Mid": IK_Joint_Mid,
"IK_Joint_End": IK_Joint_End,
"IK_Ctrl_Root": IK_Ctrl_Root,
"IK_Ctrl_Pole": IK_Ctrl_Pole,
"Switch_Ctrl": Switch_Ctrl,
"Switch_Attr": Switch_Attr,
}
for attr_name, value in config_map.items():
attr_full_name = "{}.{}".format(locator, attr_name)
if not cmds.attributeQuery(attr_name, node=locator, exists=True):
cmds.addAttr(locator, longName=attr_name, dataType="string", keyable=True)
cmds.setAttr(attr_full_name, value, type="string")
# 6. Set up scriptJob (Uses the full module path)
# Note: Old scriptJobs will be automatically replaced when the same attribute is monitored
# The command string for scriptJob - pure Python code
# Format: 'import module; module.sg_switching("locator_name")'
command = 'import {0}; {0}.sg_switching("{1}")'.format(MODULE_NAME, LOCATOR_NAME)
try:
cmds.scriptJob(attributeChange=["{}.IKFK_Seamless".format(Switch_Ctrl), command],
killWithScene=True)
cmds.inViewMessage(message='IK/FK Seamless Switching Built for: <hl>{}</hl>'.format(Switch_Ctrl),
position='topCenter', fade=True)
except Exception as e:
cmds.error("Failed to set up scriptJob: {}. Command was: {}".format(e, command))
return
if __name__ == "__main__":
IKFK_Switch_UI()

View File

@@ -49,62 +49,27 @@ global proc shelf_Nexus_Animation () {
-manage 1
-visible 1
-preventOverride 0
-annotation "IK/FK Switcher - Build temporary IK/FK setup on any rig"
-annotation "IKFK Switch - Seamless switching between IK and FK animation"
-enableBackground 0
-backgroundColor 0 0 0
-highlightColor 0.321569 0.521569 0.65098
-align "center"
-label "IK/FK"
-label "IKFK"
-labelOffset 0
-rotation 0
-flipX 0
-flipY 0
-useAlpha 1
-font "plainLabelFont"
-imageOverlayLabel "IK/FK"
-imageOverlayLabel "IKFK"
-overlayLabelColor 0.8 0.8 0.8
-overlayLabelBackColor 0 0 0 0.5
-image "ik_fk_switcher.png"
-image1 "ik_fk_switcher.png"
-image "ikfk_switch.png"
-image1 "ikfk_switch.png"
-style "iconOnly"
-marginWidth 0
-marginHeight 1
-command "import animation_tools.ik_fk_switcher\nanimation_tools.ik_fk_switcher.user_interface()"
-sourceType "python"
-commandRepeatable 1
-flat 1
;
shelfButton
-enableCommandRepeat 1
-flexibleWidthType 3
-flexibleWidthValue 32
-enable 1
-width 35
-height 34
-manage 1
-visible 1
-preventOverride 0
-annotation "Advanced IK/FK Switch - Switch between IK and FK for ADV rigs"
-enableBackground 0
-backgroundColor 0 0 0
-highlightColor 0.321569 0.521569 0.65098
-align "center"
-label "AdvIKFK"
-labelOffset 0
-rotation 0
-flipX 0
-flipY 0
-useAlpha 1
-font "plainLabelFont"
-imageOverlayLabel "AdvIKFK"
-overlayLabelColor 0.8 0.8 0.8
-overlayLabelBackColor 0 0 0 0.5
-image "advIkFkSwitch.png"
-image1 "advIkFkSwitch.png"
-style "iconOnly"
-marginWidth 0
-marginHeight 1
-command "import animation_tools.advIkFkSwitch\nanimation_tools.advIkFkSwitch.IkFk(False)"
-command "from animation_tools import ikfk_switch\nikfk_switch.IKFK_Switch_UI()"
-sourceType "python"
-commandRepeatable 1
-flat 1

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After

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@@ -0,0 +1,144 @@
# IKFK Switch Tool
## 概述
IKFK Switch Tool 是一个用于在Maya中实现IK和FK动画之间无缝切换的工具。该工具从原始MEL脚本转换为Python版本提供更好的跨版本兼容性。
## 版本信息
- **版本**: V1.0
- **兼容性**: Maya 2018+
- **语言**: Python
- **原始版本**: MEL (ikfk_switch.mel)
## 功能特性
### 主要功能
1. **无缝切换**: 在IK和FK动画之间进行无缝切换保持动画连续性
2. **自动匹配**: 切换时自动匹配控制器位置和旋转
3. **关键帧设置**: 自动在切换点设置关键帧
4. **预设支持**: 内置ADV绑定预设支持快速设置
### UI功能
- **FK控制器加载**: 加载FK骨骼和控制器
- FK Joint Root/Mid/End
- FK Ctrl Root/Mid/End
- **IK控制器加载**: 加载IK骨骼和控制器
- IK Joint Root/Mid/End
- IK Ctrl Root (IK手柄)
- IK Ctrl Pole (极向量控制器)
- **切换控制器**: 设置切换属性
- Switch Ctrl (切换控制器)
- Switch Attr (切换属性名称)
### 辅助功能
- **ADV Build**: 快速为ADV绑定设置IKFK切换
- **Empty**: 清空所有输入字段
- **BiliBili**: 打开教程链接
## 使用方法
### 基本使用流程
1. **加载FK控制器**
- 选择FK骨骼根节点点击"< FK Joint Root"
- 选择FK骨骼中间节点点击"< FK Joint Mid"
- 选择FK骨骼末端节点点击"< FK Joint End"
- 重复以上步骤加载FK控制器
2. **加载IK控制器**
- 选择IK骨骼节点点击相应按钮
- 选择IK控制器和极向量控制器
3. **设置切换控制器**
- 选择用于切换的控制器,点击"< Switch Ctrl"
- 在通道盒中选择切换属性,点击"< Switch Attr"
4. **构建切换系统**
- 点击"<<< Build Seamless Switching >>>"按钮
- 系统会自动创建必要的属性和脚本节点
5. **使用切换功能**
- 在切换控制器上找到"IKFK_Seamless"属性
- 切换该属性值IK=0, FK=1即可实现无缝切换
### ADV绑定快速设置
如果使用ADV绑定系统可以使用预设功能
1. 展开"Edit"面板
2. 点击"<<< ADV Build >>>"
3. 系统会自动为左右手臂和腿部设置IKFK切换
## 技术实现
### 核心组件
1. **IKFKSwitchUI类**: UI界面管理
- 创建和管理UI窗口
- 处理用户输入
- 调用切换逻辑
2. **seamless_switching函数**: 核心切换逻辑
- 创建数据存储locator
- 添加必要属性
- 建立属性连接
- 创建脚本节点
3. **create_switching_script函数**: 创建全局切换脚本
- 使用MEL脚本实现切换逻辑
- 处理约束和关键帧
4. **create_script_job函数**: 创建脚本任务
- 监听属性变化
- 自动触发切换
### 兼容性设计
- 使用`maya.cmds``maya.mel`模块,确保跨版本兼容
- 避免使用版本特定的API
- 使用f-string格式化Python 3.6+
- 异常处理确保稳定性
## 工具架集成
该工具已集成到Nexus Animation工具架
- **图标**: ikfk_switch.png
- **位置**: 动画工具架末尾
- **调用**: `import animation_tools.ikfx_switch; animation_tools.ikfx_switch.show()`
## 文件位置
### Maya 2023
- 脚本: `scripts/animation_tools/ikfx_switch.py`
- 图标: `icons/ikfk_switch.png`
- 工具架: `shelves/shelf_Nexus_Animation.mel`
### Maya 2025
- 脚本: `scripts/animation_tools/ikfx_switch.py`
- 图标: `icons/ikfk_switch.png`
- 工具架: `shelves/shelf_Nexus_Animation.mel`
## 注意事项
1. **属性要求**: 切换属性必须有最小值和最大值设置
2. **命名规范**: 建议使用清晰的命名规范以便识别
3. **关键帧**: 切换会在当前帧和前一帧设置关键帧
4. **选择保持**: 切换后会恢复原始选择
## 故障排除
### 常见问题
1. **切换不工作**
- 检查所有必需的对象是否存在
- 确认切换属性已正确设置
- 查看脚本编辑器的错误信息
2. **位置不匹配**
- 确保FK和IK骨骼层级正确
- 检查约束设置
- 验证控制器方向
3. **属性加载失败**
- 确保在通道盒中选择了属性
- 检查属性是否可关键帧化

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
import maya.cmds as cmds
import maya.mel as mel
import math
import sys
import inspect
import importlib
# Crucial for fixing namespace issues:
# Dynamically gets the module name (e.g., 'animation_tools.ikfk_switch')
MODULE_NAME = __name__
# ==============================================================================
# UI Creation
# ==============================================================================
def IKFK_Switch_UI():
"""
Creates the main IK/FK switch Maya window interface.
"""
WINDOW_NAME = "IKFK_Switch_UI"
WINDOW_TITLE = "IK/FK Switch V2.9 (Final Button Fix)"
WINDOW_WIDTH = 300
# Check if window exists and delete it
if cmds.window(WINDOW_NAME, exists=True):
cmds.deleteUI(WINDOW_NAME, window=True)
# Create window
cmds.window(WINDOW_NAME, width=WINDOW_WIDTH, title=WINDOW_TITLE)
# Main Layout
cmds.columnLayout(adjustableColumn=True, rowSpacing=1)
# --- Helper function for button commands ---
# CORE FIX: Removed the 'python("...")' wrapper.
# The function now returns a pure Python command string for button execution.
def py_cmd(func_name, args=""):
# Format: 'import module; module.function("args")' (Pure Python string)
if args:
# Use double quotes to avoid escaping issues
return 'import {0}; {0}.{1}("{2}")'.format(MODULE_NAME, func_name, args)
else:
return 'import {0}; {0}.{1}()'.format(MODULE_NAME, func_name)
# --- Edit Section ---
cmds.frameLayout(label="Edit", collapse=True, collapsable=True,
collapseCommand="cmds.window('{}', edit=True, height=578)".format(WINDOW_NAME),
expandCommand="cmds.window('{}', edit=True, height=578)".format(WINDOW_NAME))
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
cmds.button(label="<<< ADV Build >>>", command=py_cmd("sg_ADV_Build"))
cmds.button(label="<<< Empty >>>", command=py_cmd("sg_Empty"))
cmds.setParent("..")
cmds.setParent("..")
# --- Load FK Ctrl Section ---
cmds.frameLayout(label="Load FK Ctrl")
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
# FK Joint Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_01", text="", placeholderText="FK Joint Root")
cmds.button(label="< FK Joint Root", command=py_cmd("sg_setTextField", "target_01"))
cmds.setParent("..")
# FK Joint Mid
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_02", text="", placeholderText="FK Joint Mid")
cmds.button(label="< FK Joint Mid", command=py_cmd("sg_setTextField", "target_02"))
cmds.setParent("..")
# FK Joint End
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_03", text="", placeholderText="FK Joint End")
cmds.button(label="< FK Joint End", command=py_cmd("sg_setTextField", "target_03"))
cmds.setParent("..")
cmds.separator(style="in", height=5)
# FK Ctrl Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_04", text="", placeholderText="FK Ctrl Root")
cmds.button(label="< FK Ctrl Root", command=py_cmd("sg_setTextField", "target_04"))
cmds.setParent("..")
# FK Ctrl Mid
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_05", text="", placeholderText="FK Ctrl Mid")
cmds.button(label="< FK Ctrl Mid", command=py_cmd("sg_setTextField", "target_05"))
cmds.setParent("..")
# FK Ctrl End
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_06", text="", placeholderText="FK Ctrl End")
cmds.button(label="< FK Ctrl End", command=py_cmd("sg_setTextField", "target_06"))
cmds.setParent("..")
cmds.setParent("..")
cmds.setParent("..")
# --- Load IK Ctrl Section ---
cmds.frameLayout(label="Load IK Ctrl")
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
# IK Joint Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_07", text="", placeholderText="IK Joint Root")
cmds.button(label="< IK Joint Root", command=py_cmd("sg_setTextField", "target_07"))
cmds.setParent("..")
# IK Joint Mid
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_08", text="", placeholderText="IK Joint Mid")
cmds.button(label="< IK Joint Mid", command=py_cmd("sg_setTextField", "target_08"))
cmds.setParent("..")
# IK Joint End
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_09", text="", placeholderText="IK Joint End")
cmds.button(label="< IK Joint End", command=py_cmd("sg_setTextField", "target_09"))
cmds.setParent("..")
cmds.separator(style="in", height=5)
# IK Ctrl Root
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_10", text="", placeholderText="IK Ctrl Root")
cmds.button(label="< IK Ctrl Root", command=py_cmd("sg_setTextField", "target_10"))
cmds.setParent("..")
# IK Ctrl Pole
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_11", text="", placeholderText="IK Ctrl Pole")
cmds.button(label="< IK Ctrl Pole", command=py_cmd("sg_setTextField", "target_11"))
cmds.setParent("..")
cmds.setParent("..")
cmds.setParent("..")
# --- Load Switch Ctrl Section ---
cmds.frameLayout(label="Load Switch Ctrl")
cmds.columnLayout(adjustableColumn=True, rowSpacing=2)
# Switch Ctrl
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_12", text="", placeholderText="Switch Ctrl")
cmds.button(label="< Switch Ctrl", command=py_cmd("sg_setTextField", "target_12"))
cmds.setParent("..")
# Switch Attr
cmds.rowLayout(numberOfColumns=2, columnWidth2=(45, 120), adjustableColumn=1)
cmds.textField("target_13", text="", placeholderText="Switch Attr Name")
cmds.button(label="< Switch Attr", command=py_cmd("sg_setLoadAttr"))
cmds.setParent("..")
cmds.setParent("..")
cmds.setParent("..")
cmds.separator(style="in", height=5)
# Build Button
cmds.button(height=32, label="<<< Build Seamless Switching >>>", command=py_cmd("sg_Execute"))
cmds.setParent("..")
# Adjust window height and show
cmds.window(WINDOW_NAME, edit=True, height=578)
cmds.showWindow(WINDOW_NAME)
def sg_setTextField(target):
"""
Sets the name of the currently selected object into the specified text field.
"""
selection = cmds.ls(selection=True, long=False)
if selection:
selected_object = selection[0]
cmds.textField(target, edit=True, text=selected_object)
else:
cmds.warning("Please select an object.")
def sg_setLoadAttr():
"""
Sets the name of the selected attribute in the Channel Box into the target_13 text field.
"""
# Query selected attributes in the Channel Box
attrs = cmds.channelBox("mainChannelBox", query=True, selectedMainAttributes=True)
if not attrs:
cmds.error("Select an attribute in the Channel Box...")
return
# Take only the first selected attribute
attribute_name = attrs[0]
cmds.textField("target_13", edit=True, text=attribute_name)
def sg_Execute():
"""
Reads all values from UI controls and calls the sg_SeamlessSwitching function.
"""
# Get values from UI controls
FK_Joint_Root = cmds.textField("target_01", query=True, text=True)
FK_Joint_Mid = cmds.textField("target_02", query=True, text=True)
FK_Joint_End = cmds.textField("target_03", query=True, text=True)
FK_Ctrl_Root = cmds.textField("target_04", query=True, text=True)
FK_Ctrl_Mid = cmds.textField("target_05", query=True, text=True)
FK_Ctrl_End = cmds.textField("target_06", query=True, text=True)
IK_Joint_Root = cmds.textField("target_07", query=True, text=True)
IK_Joint_Mid = cmds.textField("target_08", query=True, text=True)
IK_Joint_End = cmds.textField("target_09", query=True, text=True)
IK_Ctrl_Root = cmds.textField("target_10", query=True, text=True)
IK_Ctrl_Pole = cmds.textField("target_11", query=True, text=True)
Switch_Ctrl = cmds.textField("target_12", query=True, text=True)
Switch_Attr = cmds.textField("target_13", query=True, text=True)
# Check for empty values
all_targets = [FK_Joint_Root, FK_Joint_Mid, FK_Joint_End, FK_Ctrl_Root, FK_Ctrl_Mid,
FK_Ctrl_End, IK_Joint_Root, IK_Joint_Mid, IK_Joint_End, IK_Ctrl_Root,
IK_Ctrl_Pole, Switch_Ctrl, Switch_Attr]
for target in all_targets:
if not target:
cmds.error("All fields must be filled before building the switch.")
return
# Call core build function
sg_SeamlessSwitching(
FK_Joint_Root,
FK_Joint_Mid,
FK_Joint_End,
FK_Ctrl_Root,
FK_Ctrl_Mid,
FK_Ctrl_End,
IK_Joint_Root,
IK_Joint_Mid,
IK_Joint_End,
IK_Ctrl_Root,
IK_Ctrl_Pole,
Switch_Ctrl,
Switch_Attr
)
def sg_ADV_Build():
"""
Builds IK/FK switching for sample limbs using preset naming conventions.
NOTE: Modify names here to match your Rig naming convention.
"""
# Right Arm
sg_SeamlessSwitching(
"FKXShoulder_R", "FKXElbow_R", "FKXWrist_R",
"FKShoulder_R", "FKElbow_R", "FKWrist_R",
"IKXShoulder_R", "IKXElbow_R", "IKXWrist_R",
"IKArm_R", "PoleArm_R", "FKIKArm_R", "fkik"
)
# Left Arm
sg_SeamlessSwitching(
"FKXShoulder_L", "FKXElbow_L", "FKXWrist_L",
"FKShoulder_L", "FKElbow_L", "FKWrist_L",
"IKXShoulder_L", "IKXElbow_L", "IKXWrist_L",
"IKArm_L", "PoleArm_L", "FKIKArm_L", "fkik"
)
# Right Leg
sg_SeamlessSwitching(
"FKXHip_R", "FKXKnee_R", "FKXAnkle_R",
"FKHip_R", "FKKnee_R", "FKAnkle_R",
"IKXHip_R", "IKXKnee_R", "IKXAnkle_R",
"IKLeg_R", "PoleLeg_R", "FKIKLeg_R", "fkik"
)
# Left Leg
sg_SeamlessSwitching(
"FKXHip_L", "FKXKnee_L", "FKXAnkle_L",
"FKHip_L", "FKKnee_L", "FKAnkle_L",
"IKXHip_L", "IKXKnee_L", "IKXAnkle_L",
"IKLeg_L", "PoleLeg_L", "FKIKLeg_L", "fkik"
)
def sg_Empty():
"""
Clears all text fields in the UI.
"""
for i in range(1, 14):
target_name = "target_{:02d}".format(i)
if cmds.textField(target_name, exists=True):
cmds.textField(target_name, edit=True, text="")
# ==============================================================================
# Core IK/FK Switching Logic
# ==============================================================================
def sg_switching(locator_name):
"""
Executes the core IK/FK switching logic (seamless match).
This function is called at runtime by the scriptJob.
Args:
locator_name (str): The name of the Locator storing connection info.
"""
# Get the Switch Control and attribute name (stored as string attributes)
try:
switch_ctrl = cmds.getAttr("{}.Switch_Ctrl".format(locator_name))
switch_attr_name = cmds.getAttr("{}.Switch_Attr".format(locator_name))
except:
cmds.error("Locator {} does not have required attributes.".format(locator_name))
return
# State check: Use optionVar to store the last state, preventing redundant execution
option_var_name = locator_name
current_state = cmds.getAttr("{}.IKFK_Seamless".format(switch_ctrl))
try:
last_state = cmds.optionVar(query=option_var_name)
except RuntimeError:
last_state = -1
if last_state == current_state:
# State has not changed, exit
return
# Store current selection
selection = cmds.ls(selection=True, long=False)
# Get all object names from the Locator (stored as string attributes)
try:
FK_Joint_Root = cmds.getAttr("{}.FK_Joint_Root".format(locator_name))
FK_Joint_Mid = cmds.getAttr("{}.FK_Joint_Mid".format(locator_name))
FK_Joint_End = cmds.getAttr("{}.FK_Joint_End".format(locator_name))
FK_Ctrl_Root = cmds.getAttr("{}.FK_Ctrl_Root".format(locator_name))
FK_Ctrl_Mid = cmds.getAttr("{}.FK_Ctrl_Mid".format(locator_name))
FK_Ctrl_End = cmds.getAttr("{}.FK_Ctrl_End".format(locator_name))
IK_Joint_Root = cmds.getAttr("{}.IK_Joint_Root".format(locator_name))
IK_Joint_Mid = cmds.getAttr("{}.IK_Joint_Mid".format(locator_name))
IK_Joint_End = cmds.getAttr("{}.IK_Joint_End".format(locator_name))
IK_Ctrl_Root = cmds.getAttr("{}.IK_Ctrl_Root".format(locator_name))
IK_Ctrl_Pole = cmds.getAttr("{}.IK_Ctrl_Pole".format(locator_name))
except Exception as e:
cmds.error("Failed to retrieve object names from Locator {}: {}".format(locator_name, e))
return
# Get Min/Max values for the blend attribute
try:
attr_min = cmds.attributeQuery(switch_attr_name, node=switch_ctrl, minimum=True)
attr_max = cmds.attributeQuery(switch_attr_name, node=switch_ctrl, maximum=True)
min_val = attr_min[0] if attr_min else 0.0
max_val = attr_max[0] if attr_max else 1.0
except Exception:
cmds.warning("Could not query min/max values for blend attribute. Defaulting to 0 and 1.")
min_val = 0.0
max_val = 1.0
current_time = cmds.currentTime(query=True)
# Set keyframes on all controls before switching (MEL lines 504-508)
cmds.setKeyframe(FK_Ctrl_Root)
cmds.setKeyframe(FK_Ctrl_Mid)
cmds.setKeyframe(FK_Ctrl_End)
cmds.setKeyframe(IK_Ctrl_Root)
cmds.setKeyframe(IK_Ctrl_Pole)
# **MATCHING LOGIC**
if current_state == 0: # Switch to IK (IKFK_Seamless: IK)
# 1. Match IK Ctrl Root (End Controller) - Using temp groups to preserve rotation offset
# This matches the MEL version's approach (lines 510-519)
tempGroup_A = cmds.group(empty=True)
tempGroup_B = cmds.group(empty=True)
# Step 1: Match both temp groups to IK_Joint_End
cmds.delete(cmds.parentConstraint(IK_Joint_End, tempGroup_A, weight=1))
cmds.delete(cmds.parentConstraint(IK_Joint_End, tempGroup_B, weight=1))
# Step 2: Apply IK_Ctrl_Root's current orientation to tempGroup_B (preserve rotation offset)
cmds.delete(cmds.orientConstraint(IK_Ctrl_Root, tempGroup_B, offset=(0, 0, 0), weight=1))
# Step 3: Parent tempGroup_B under tempGroup_A to create hierarchy
cmds.parent(tempGroup_B, tempGroup_A)
# Step 4: Match tempGroup_A to FK_Joint_End (this moves the hierarchy)
cmds.delete(cmds.parentConstraint(FK_Joint_End, tempGroup_A, weight=1))
# Step 5: Apply tempGroup_B's final transform to IK_Ctrl_Root
con_A = cmds.parentConstraint(tempGroup_B, IK_Ctrl_Root, weight=1)
cmds.setKeyframe(IK_Ctrl_Root)
cmds.delete(con_A)
# 2. Calculate Pole Vector position based on FK chain bend direction
# Get world space positions of FK joints
pos_root = cmds.xform(FK_Joint_Root, query=True, worldSpace=True, translation=True)
pos_mid = cmds.xform(FK_Joint_Mid, query=True, worldSpace=True, translation=True)
pos_end = cmds.xform(FK_Joint_End, query=True, worldSpace=True, translation=True)
# Calculate the bend direction using vector projection
# Vector from root to end (main chain direction)
vec_RE = [pos_end[i] - pos_root[i] for i in range(3)]
# Vector from root to mid
vec_RM = [pos_mid[i] - pos_root[i] for i in range(3)]
# Length of main chain vector
len_RE = math.sqrt(sum(vec_RE[i]**2 for i in range(3)))
if len_RE > 0.0001: # Avoid division by zero
# Normalize the main chain vector
norm_RE = [vec_RE[i] / len_RE for i in range(3)]
# Project vec_RM onto vec_RE to find the projection point
proj_scalar = sum(vec_RM[i] * norm_RE[i] for i in range(3))
proj_vec = [proj_scalar * norm_RE[i] for i in range(3)]
# Perpendicular vector (from projection point to mid joint)
vec_perp = [vec_RM[i] - proj_vec[i] for i in range(3)]
len_perp = math.sqrt(sum(vec_perp[i]**2 for i in range(3)))
if len_perp > 0.0001: # Chain has a bend
# Normalize perpendicular vector
norm_perp = [vec_perp[i] / len_perp for i in range(3)]
# Extension distance: use chain length as reference
# Multiply by a factor to place pole vector at a reasonable distance
extend_dist = len_RE * 0.5
# Pole Vector position = mid joint + perpendicular direction * extension distance
pole_pos = [pos_mid[i] + norm_perp[i] * extend_dist for i in range(3)]
else: # Chain is straight, use a default offset
# If straight, offset along Z-axis (or another appropriate axis)
pole_pos = [pos_mid[0], pos_mid[1], pos_mid[2] + len_RE * 0.5]
else:
# Fallback: keep current position if chain length is zero
pole_pos = cmds.xform(IK_Ctrl_Pole, query=True, worldSpace=True, translation=True)
# Apply calculated position to Pole Vector
cmds.xform(IK_Ctrl_Pole, worldSpace=True, translation=pole_pos)
cmds.setKeyframe(IK_Ctrl_Pole)
# Clean up temp groups
cmds.delete(tempGroup_A)
# 3. Switch attribute: from FK (min_val) to IK (max_val)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), min_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time - 1)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), max_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time)
elif current_state == 1: # Switch to FK (IKFK_Seamless: FK)
# Match FK controls to IK joints (MEL lines 530-538)
# Use weight=1 instead of maintainOffset to match MEL behavior
# 1. Match FK Ctrl Root to IK Joint Root
con_A = cmds.parentConstraint(IK_Joint_Root, FK_Ctrl_Root, weight=1)
cmds.setKeyframe(FK_Ctrl_Root)
cmds.delete(con_A)
# 2. Match FK Ctrl Mid to IK Joint Mid
con_B = cmds.parentConstraint(IK_Joint_Mid, FK_Ctrl_Mid, weight=1)
cmds.setKeyframe(FK_Ctrl_Mid)
cmds.delete(con_B)
# 3. Match FK Ctrl End to IK Joint End
con_C = cmds.parentConstraint(IK_Joint_End, FK_Ctrl_End, weight=1)
cmds.setKeyframe(FK_Ctrl_End)
cmds.delete(con_C)
# 4. Switch attribute: from IK (max_val) to FK (min_val)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), max_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time - 1)
cmds.setAttr("{}.{}".format(switch_ctrl, switch_attr_name), min_val)
cmds.setKeyframe(switch_ctrl, attribute=switch_attr_name, time=current_time)
# Update optionVar
cmds.optionVar(intValue=(option_var_name, current_state))
# Restore selection
if selection:
cmds.select(selection, replace=True)
def sg_SeamlessSwitching(
FK_Joint_Root, FK_Joint_Mid, FK_Joint_End,
FK_Ctrl_Root, FK_Ctrl_Mid, FK_Ctrl_End,
IK_Joint_Root, IK_Joint_Mid, IK_Joint_End,
IK_Ctrl_Root, IK_Ctrl_Pole,
Switch_Ctrl, Switch_Attr
):
"""
Sets up the necessary nodes, attributes, and the scriptJob for IK/FK switching.
"""
# 1. Ensure all objects exist
all_objects = [FK_Joint_Root, FK_Joint_Mid, FK_Joint_End, FK_Ctrl_Root, FK_Ctrl_Mid,
FK_Ctrl_End, IK_Joint_Root, IK_Joint_Mid, IK_Joint_End, IK_Ctrl_Root,
IK_Ctrl_Pole, Switch_Ctrl]
for obj in all_objects:
if not cmds.objExists(obj):
cmds.error("Object not found: '{}'. Please verify all joint and controller names.".format(obj))
return
# 2. Cleanup and Create Locator
LOCATOR_NAME = "{}_Switch_Locator".format(Switch_Ctrl)
matching_locators = cmds.ls(LOCATOR_NAME + "*", type='transform')
final_locators_to_delete = []
for loc in matching_locators:
if loc.startswith(LOCATOR_NAME) and cmds.listRelatives(loc, shapes=True, type='locator'):
final_locators_to_delete.append(loc)
if final_locators_to_delete:
cmds.warning("Found and deleting {} existing switch locators for {}: {}".format(
len(final_locators_to_delete), Switch_Ctrl, final_locators_to_delete))
try:
cmds.delete(final_locators_to_delete)
except Exception as e:
cmds.warning("Failed to delete old locators: {}".format(e))
# Recreate Locator
locator_shape = cmds.createNode("locator", name=LOCATOR_NAME + "Shape")
locator = cmds.listRelatives(locator_shape, parent=True)[0]
locator = cmds.rename(locator, LOCATOR_NAME)
cmds.parent(locator, Switch_Ctrl)
# Unlock and clear transform attributes
for attr in ['tx', 'ty', 'tz', 'rx', 'ry', 'rz', 'sx', 'sy', 'sz', 'v']:
full_attr = "{}.{}".format(locator, attr)
cmds.setAttr(full_attr, lock=False)
connections = cmds.listConnections(full_attr, plugs=True, destination=False, source=True)
if connections:
cmds.disconnectAttr(connections[0], full_attr)
# Reset and hide Locator
cmds.setAttr("{}.t".format(locator), 0, 0, 0)
cmds.setAttr("{}.r".format(locator), 0, 0, 0)
cmds.setAttr("{}.s".format(locator), 1, 1, 1)
cmds.setAttr("{}.visibility".format(locator), 0)
# 3. Add IKFK_Seamless attribute to Switch Ctrl
if not cmds.attributeQuery("IKFK_Seamless", node=Switch_Ctrl, exists=True):
cmds.addAttr(Switch_Ctrl, longName="IKFK_Seamless", attributeType="enum",
enumName="IK:FK:", keyable=False)
cmds.setAttr("{}.IKFK_Seamless".format(Switch_Ctrl), channelBox=True)
# 4. Add config attributes to Locator and connect
config_map = {
"IKFK_Seamless_Switching": LOCATOR_NAME,
"FK_Joint_Root": FK_Joint_Root,
"FK_Joint_Mid": FK_Joint_Mid,
"FK_Joint_End": FK_Joint_End,
"FK_Ctrl_Root": FK_Ctrl_Root,
"FK_Ctrl_Mid": FK_Ctrl_Mid,
"FK_Ctrl_End": FK_Ctrl_End,
"IK_Joint_Root": IK_Joint_Root,
"IK_Joint_Mid": IK_Joint_Mid,
"IK_Joint_End": IK_Joint_End,
"IK_Ctrl_Root": IK_Ctrl_Root,
"IK_Ctrl_Pole": IK_Ctrl_Pole,
"Switch_Ctrl": Switch_Ctrl,
"Switch_Attr": Switch_Attr,
}
for attr_name, value in config_map.items():
attr_full_name = "{}.{}".format(locator, attr_name)
if not cmds.attributeQuery(attr_name, node=locator, exists=True):
cmds.addAttr(locator, longName=attr_name, dataType="string", keyable=True)
cmds.setAttr(attr_full_name, value, type="string")
# 6. Set up scriptJob (Uses the full module path)
# Note: Old scriptJobs will be automatically replaced when the same attribute is monitored
# The command string for scriptJob - pure Python code
# Format: 'import module; module.sg_switching("locator_name")'
command = 'import {0}; {0}.sg_switching("{1}")'.format(MODULE_NAME, LOCATOR_NAME)
try:
cmds.scriptJob(attributeChange=["{}.IKFK_Seamless".format(Switch_Ctrl), command],
killWithScene=True)
cmds.inViewMessage(message='IK/FK Seamless Switching Built for: <hl>{}</hl>'.format(Switch_Ctrl),
position='topCenter', fade=True)
except Exception as e:
cmds.error("Failed to set up scriptJob: {}. Command was: {}".format(e, command))
return
if __name__ == "__main__":
IKFK_Switch_UI()

View File

@@ -49,27 +49,27 @@ global proc shelf_Nexus_Animation () {
-manage 1
-visible 1
-preventOverride 0
-annotation "IK/FK Switcher - Build temporary IK/FK setup on any rig"
-annotation "IKFK Switch - Seamless switching between IK and FK animation"
-enableBackground 0
-backgroundColor 0 0 0
-highlightColor 0.321569 0.521569 0.65098
-align "center"
-label "IK/FK"
-label "IKFK"
-labelOffset 0
-rotation 0
-flipX 0
-flipY 0
-useAlpha 1
-font "plainLabelFont"
-imageOverlayLabel "IK/FK"
-imageOverlayLabel "IKFK"
-overlayLabelColor 0.8 0.8 0.8
-overlayLabelBackColor 0 0 0 0.5
-image "ik_fk_switcher.png"
-image1 "ik_fk_switcher.png"
-image "ikfk_switch.png"
-image1 "ikfk_switch.png"
-style "iconOnly"
-marginWidth 0
-marginHeight 1
-command "import animation_tools.ik_fk_switcher\nanimation_tools.ik_fk_switcher.user_interface()"
-command "from animation_tools import ikfk_switch\nikfk_switch.IKFK_Switch_UI()"
-sourceType "python"
-commandRepeatable 1
-flat 1
@@ -249,5 +249,4 @@ global proc shelf_Nexus_Animation () {
-commandRepeatable 1
-flat 1
;
}