UPDATE
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,5 +1,7 @@
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# Python
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__pycache__/
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*/__pycache__/
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__pycache__/*
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*.py[cod]
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*$py.class
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*.so
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@@ -21,6 +21,30 @@ import os
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import sys
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import re
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# Set MAYA_MODULE_PATH environment variable for external tools
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try:
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_current_file = os.path.abspath(__file__)
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_script_dir = os.path.dirname(_current_file)
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_project_root = os.path.dirname(os.path.dirname(_script_dir))
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_modules_dir = os.path.join(_project_root, 'modules')
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if os.path.exists(_modules_dir):
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_modules_dir_normalized = os.path.normpath(_modules_dir)
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_current_module_path = os.environ.get('MAYA_MODULE_PATH', '')
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# Check if already in path
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_paths = [p.strip() for p in _current_module_path.split(os.pathsep) if p.strip()]
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_normalized_paths = [os.path.normpath(p) for p in _paths]
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if _modules_dir_normalized not in _normalized_paths:
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if _current_module_path:
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os.environ['MAYA_MODULE_PATH'] = f"{_modules_dir_normalized}{os.pathsep}{_current_module_path}"
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else:
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os.environ['MAYA_MODULE_PATH'] = _modules_dir_normalized
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print(f"[Tool] MAYA_MODULE_PATH set to: {_modules_dir_normalized}")
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except Exception as e:
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print(f"[Tool] Warning: Could not set MAYA_MODULE_PATH: {e}")
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# Silently try to open default commandPort to avoid startup error if it's already in use
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try:
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mel.eval('catchQuiet("commandPort -securityWarning -name \\"commandportDefault\\";");')
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@@ -352,20 +376,20 @@ def load_tool_plugins():
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_tool_log(f"[Tool] Processing plugin: {plugin_name}")
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# 首先检查配置的 path 参数
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# First check the configured path parameter
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plugin_path = None
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if plugin_rel_path:
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# 构建完整路径:script_dir/path/plugin_name
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# Build the full path: script_dir/path/plugin_name
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full_path = _norm_path(os.path.join(script_dir, plugin_rel_path, plugin_name))
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if os.path.exists(full_path):
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plugin_path = full_path
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_tool_log(f"[Tool] Found plugin at configured path: {plugin_path}")
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# 如果配置路径没找到,搜索环境变量路径
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# If the configured path is not found, search the environment variable path.
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if not plugin_path:
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plugin_path = _find_file_in_paths(plugin_name, os.environ.get(env_var, '').split(os.pathsep))
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# 最后尝试脚本目录和父级 plug-ins 文件夹
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# Finally, try the script directory and the parent plug-ins folder.
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if not plugin_path:
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search_dirs = [
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script_dir,
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@@ -454,10 +478,10 @@ def load_tool_scripts():
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def load_project_modules():
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"""从 modules 目录加载 .mod 文件定义的插件"""
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try:
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# 获取当前 Maya 版本
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# Get current Maya version
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maya_version = int(cmds.about(version=True).split()[0])
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# 获取项目根目录
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# Get project root directory
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script_dir = _get_script_dir()
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project_root = os.path.dirname(os.path.dirname(script_dir))
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modules_dir = _norm_path(os.path.join(project_root, "modules"))
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@@ -466,7 +490,7 @@ def load_project_modules():
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_tool_log(f"[Tool] Modules directory not found: {modules_dir}")
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return
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# 查找所有 .mod 文件
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# Find all .mod files
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mod_files = [f for f in os.listdir(modules_dir) if f.endswith('.mod')]
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if not mod_files:
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@@ -475,7 +499,7 @@ def load_project_modules():
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_tool_print(f"[Tool] Found {len(mod_files)} module(s): {', '.join(mod_files)}")
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# 解析 .mod 文件并加载插件
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# Parse .mod files and load plugins.
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plugins_loaded = 0
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for mod_file in mod_files:
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mod_path = os.path.join(modules_dir, mod_file)
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@@ -488,36 +512,48 @@ def load_project_modules():
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with open(mod_path, 'r', encoding='utf-8') as f:
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for line in f:
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line = line.strip()
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# 跳过注释和空行
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# Skip comments and empty lines
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if not line or line.startswith('#') or line.startswith('//'):
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continue
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# 解析模块定义行(以 + 开头)
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# Parse module definition lines (starting with +)
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if line.startswith('+'):
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parts = line.split()
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in_correct_version = False
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current_module_root = None
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if len(parts) >= 5:
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# 检查版本匹配
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if len(parts) >= 4:
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# Check for version restrictions.
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has_version_requirement = False
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for part in parts:
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if part.startswith('MAYAVERSION:'):
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has_version_requirement = True
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required_version = int(part.split(':')[1])
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if required_version == maya_version:
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in_correct_version = True
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# 获取模块根路径(最后一个参数)
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# Get the module root path (last parameter)
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current_module_root = parts[-1]
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if current_module_root.startswith('..'):
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current_module_root = _norm_path(os.path.join(modules_dir, current_module_root))
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_tool_log(f"[Tool] Version matched for Maya {maya_version}: {current_module_root}")
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break
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# 只处理匹配版本的 MAYA_PLUG_IN_PATH
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# If there are no version restrictions, it works for all versions.
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if not has_version_requirement:
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in_correct_version = True
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current_module_root = parts[-1]
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if current_module_root.startswith('..'):
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current_module_root = _norm_path(os.path.join(modules_dir, current_module_root))
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_tool_log(f"[Tool] Module without version restriction loaded: {current_module_root}")
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# Only process MAYA_PLUG_IN_PATH that matches the version
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elif line.startswith('MAYA_PLUG_IN_PATH') and in_correct_version and current_module_root:
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if '+:=' in line or '+=' in line:
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plugin_path_relative = line.split('=')[-1].strip()
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plugins_dir = _norm_path(os.path.join(current_module_root, plugin_path_relative))
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if os.path.exists(plugins_dir):
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_tool_log(f"[Tool] Checking plugin dir: {plugins_dir}")
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@@ -527,7 +563,7 @@ def load_project_modules():
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plugin_name = os.path.splitext(plugin_file)[0]
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plugin_full_path = os.path.join(plugins_dir, plugin_file)
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# 检查是否已加载
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# Check if it has been loaded
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if plugin_name in _LOADED_PLUGINS:
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continue
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@@ -600,11 +636,11 @@ def initialize_tool():
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if not _check_maya_version():
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print("[Tool] Warning: Running on unsupported Maya version")
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# 先设置图标路径,这样 shelf 加载时就能找到图标
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# Set icon paths first, so shelves can find icons
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setup_icon_paths()
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# Load project modules
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load_project_modules()
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load_project_modules() # Automatic loading using Maya standard module system
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# Setup command port
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setup_command_port()
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@@ -21,6 +21,30 @@ import os
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import sys
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import re
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# Set MAYA_MODULE_PATH environment variable for external tools
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try:
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_current_file = os.path.abspath(__file__)
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_script_dir = os.path.dirname(_current_file)
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_project_root = os.path.dirname(os.path.dirname(_script_dir))
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_modules_dir = os.path.join(_project_root, 'modules')
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if os.path.exists(_modules_dir):
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_modules_dir_normalized = os.path.normpath(_modules_dir)
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_current_module_path = os.environ.get('MAYA_MODULE_PATH', '')
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# Check if already in path
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_paths = [p.strip() for p in _current_module_path.split(os.pathsep) if p.strip()]
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_normalized_paths = [os.path.normpath(p) for p in _paths]
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if _modules_dir_normalized not in _normalized_paths:
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if _current_module_path:
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os.environ['MAYA_MODULE_PATH'] = f"{_modules_dir_normalized}{os.pathsep}{_current_module_path}"
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else:
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os.environ['MAYA_MODULE_PATH'] = _modules_dir_normalized
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print(f"[Tool] MAYA_MODULE_PATH set to: {_modules_dir_normalized}")
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except Exception as e:
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print(f"[Tool] Warning: Could not set MAYA_MODULE_PATH: {e}")
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# Silently try to open default commandPort to avoid startup error if it's already in use
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try:
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mel.eval('catchQuiet("commandPort -securityWarning -name \\"commandportDefault\\";");')
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@@ -352,20 +376,20 @@ def load_tool_plugins():
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_tool_log(f"[Tool] Processing plugin: {plugin_name}")
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# 首先检查配置的 path 参数
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# First, check the configured path parameter.
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plugin_path = None
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if plugin_rel_path:
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# 构建完整路径:script_dir/path/plugin_name
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# Build full path: script_dir/path/plugin_name
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full_path = _norm_path(os.path.join(script_dir, plugin_rel_path, plugin_name))
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if os.path.exists(full_path):
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plugin_path = full_path
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_tool_log(f"[Tool] Found plugin at configured path: {plugin_path}")
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# 如果配置路径没找到,搜索环境变量路径
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# If the configuration path is not found, search the environment variable path.
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if not plugin_path:
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plugin_path = _find_file_in_paths(plugin_name, os.environ.get(env_var, '').split(os.pathsep))
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# 最后尝试脚本目录和父级 plug-ins 文件夹
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# Try the script directory and parent plug-ins folder last.
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if not plugin_path:
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search_dirs = [
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script_dir,
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@@ -452,12 +476,12 @@ def load_tool_scripts():
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_tool_print(f"[Tool] Error loading scripts: {e}")
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def load_project_modules():
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"""从 modules 目录加载 .mod 文件定义的插件"""
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"""Load plugins defined in .mod files from the modules directory."""
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try:
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# 获取当前 Maya 版本
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# Get current Maya version
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maya_version = int(cmds.about(version=True).split()[0])
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# 获取项目根目录
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# Get project root directory
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script_dir = _get_script_dir()
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project_root = os.path.dirname(os.path.dirname(script_dir))
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modules_dir = _norm_path(os.path.join(project_root, "modules"))
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@@ -466,7 +490,7 @@ def load_project_modules():
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_tool_log(f"[Tool] Modules directory not found: {modules_dir}")
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return
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# 查找所有 .mod 文件
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# Find all .mod files
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mod_files = [f for f in os.listdir(modules_dir) if f.endswith('.mod')]
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if not mod_files:
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@@ -475,7 +499,7 @@ def load_project_modules():
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_tool_print(f"[Tool] Found {len(mod_files)} module(s): {', '.join(mod_files)}")
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# 解析 .mod 文件并加载插件
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# Parse .mod files and load plugins.
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plugins_loaded = 0
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for mod_file in mod_files:
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mod_path = os.path.join(modules_dir, mod_file)
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@@ -489,31 +513,41 @@ def load_project_modules():
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for line in f:
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line = line.strip()
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# 跳过注释和空行
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# Skip comments and empty lines.
|
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if not line or line.startswith('#') or line.startswith('//'):
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continue
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|
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# 解析模块定义行(以 + 开头)
|
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# Parse module definition lines (starting with +)
|
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if line.startswith('+'):
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parts = line.split()
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in_correct_version = False
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current_module_root = None
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if len(parts) >= 5:
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# 检查版本匹配
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if len(parts) >= 4:
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# Check for version requirements.
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has_version_requirement = False
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for part in parts:
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if part.startswith('MAYAVERSION:'):
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has_version_requirement = True
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required_version = int(part.split(':')[1])
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if required_version == maya_version:
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in_correct_version = True
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# 获取模块根路径(最后一个参数)
|
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# Get the module root path (last parameter)
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current_module_root = parts[-1]
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if current_module_root.startswith('..'):
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current_module_root = _norm_path(os.path.join(modules_dir, current_module_root))
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_tool_log(f"[Tool] Version matched for Maya {maya_version}: {current_module_root}")
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break
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# If there is no version requirement, it applies to all versions.
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if not has_version_requirement:
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in_correct_version = True
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current_module_root = parts[-1]
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if current_module_root.startswith('..'):
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current_module_root = _norm_path(os.path.join(modules_dir, current_module_root))
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_tool_log(f"[Tool] Module without version restriction loaded: {current_module_root}")
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|
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# 只处理匹配版本的 MAYA_PLUG_IN_PATH
|
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# Only process matching version MAYA_PLUG_IN_PATH
|
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elif line.startswith('MAYA_PLUG_IN_PATH') and in_correct_version and current_module_root:
|
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if '+:=' in line or '+=' in line:
|
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plugin_path_relative = line.split('=')[-1].strip()
|
||||
@@ -527,7 +561,7 @@ def load_project_modules():
|
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plugin_name = os.path.splitext(plugin_file)[0]
|
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plugin_full_path = os.path.join(plugins_dir, plugin_file)
|
||||
|
||||
# 检查是否已加载
|
||||
# Check if already loaded.
|
||||
if plugin_name in _LOADED_PLUGINS:
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continue
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|
||||
@@ -600,11 +634,11 @@ def initialize_tool():
|
||||
if not _check_maya_version():
|
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print("[Tool] Warning: Running on unsupported Maya version")
|
||||
|
||||
# 先设置图标路径,这样 shelf 加载时就能找到图标
|
||||
# Set icon paths first, so shelves can find icons
|
||||
setup_icon_paths()
|
||||
|
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# Load project modules
|
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load_project_modules()
|
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load_project_modules() # Automatic loading using Maya standard module system
|
||||
|
||||
# Setup command port
|
||||
setup_command_port()
|
||||
|
||||
@@ -21,6 +21,30 @@ import os
|
||||
import sys
|
||||
import re
|
||||
|
||||
# Set MAYA_MODULE_PATH environment variable for external tools
|
||||
try:
|
||||
_current_file = os.path.abspath(__file__)
|
||||
_script_dir = os.path.dirname(_current_file)
|
||||
_project_root = os.path.dirname(os.path.dirname(_script_dir))
|
||||
_modules_dir = os.path.join(_project_root, 'modules')
|
||||
|
||||
if os.path.exists(_modules_dir):
|
||||
_modules_dir_normalized = os.path.normpath(_modules_dir)
|
||||
_current_module_path = os.environ.get('MAYA_MODULE_PATH', '')
|
||||
|
||||
# Check if already in path
|
||||
_paths = [p.strip() for p in _current_module_path.split(os.pathsep) if p.strip()]
|
||||
_normalized_paths = [os.path.normpath(p) for p in _paths]
|
||||
|
||||
if _modules_dir_normalized not in _normalized_paths:
|
||||
if _current_module_path:
|
||||
os.environ['MAYA_MODULE_PATH'] = f"{_modules_dir_normalized}{os.pathsep}{_current_module_path}"
|
||||
else:
|
||||
os.environ['MAYA_MODULE_PATH'] = _modules_dir_normalized
|
||||
print(f"[Tool] MAYA_MODULE_PATH set to: {_modules_dir_normalized}")
|
||||
except Exception as e:
|
||||
print(f"[Tool] Warning: Could not set MAYA_MODULE_PATH: {e}")
|
||||
|
||||
# Silently try to open default commandPort to avoid startup error if it's already in use
|
||||
try:
|
||||
mel.eval('catchQuiet("commandPort -securityWarning -name \\"commandportDefault\\";");')
|
||||
@@ -352,20 +376,20 @@ def load_tool_plugins():
|
||||
|
||||
_tool_log(f"[Tool] Processing plugin: {plugin_name}")
|
||||
|
||||
# 首先检查配置的 path 参数
|
||||
# First check the configured path parameter
|
||||
plugin_path = None
|
||||
if plugin_rel_path:
|
||||
# 构建完整路径:script_dir/path/plugin_name
|
||||
# Build full path: script_dir/path/plugin_name
|
||||
full_path = _norm_path(os.path.join(script_dir, plugin_rel_path, plugin_name))
|
||||
if os.path.exists(full_path):
|
||||
plugin_path = full_path
|
||||
_tool_log(f"[Tool] Found plugin at configured path: {plugin_path}")
|
||||
|
||||
# 如果配置路径没找到,搜索环境变量路径
|
||||
# If the configuration path is not found, search the environment variable path.
|
||||
if not plugin_path:
|
||||
plugin_path = _find_file_in_paths(plugin_name, os.environ.get(env_var, '').split(os.pathsep))
|
||||
|
||||
# 最后尝试脚本目录和父级 plug-ins 文件夹
|
||||
# Finally, try the script directory and the parent plug-ins folder.
|
||||
if not plugin_path:
|
||||
search_dirs = [
|
||||
script_dir,
|
||||
@@ -451,12 +475,12 @@ def load_tool_scripts():
|
||||
_tool_print(f"[Tool] Error loading scripts: {e}")
|
||||
|
||||
def load_project_modules():
|
||||
"""从 modules 目录加载 .mod 文件定义的插件"""
|
||||
"""Load plugins defined in .mod files from the modules directory."""
|
||||
try:
|
||||
# 获取当前 Maya 版本
|
||||
# Get current Maya version
|
||||
maya_version = int(cmds.about(version=True).split()[0])
|
||||
|
||||
# 获取项目根目录
|
||||
# Get project root directory
|
||||
script_dir = _get_script_dir()
|
||||
project_root = os.path.dirname(os.path.dirname(script_dir))
|
||||
modules_dir = _norm_path(os.path.join(project_root, "modules"))
|
||||
@@ -465,7 +489,7 @@ def load_project_modules():
|
||||
_tool_log(f"[Tool] Modules directory not found: {modules_dir}")
|
||||
return
|
||||
|
||||
# 查找所有 .mod 文件
|
||||
# Find all .mod files
|
||||
mod_files = [f for f in os.listdir(modules_dir) if f.endswith('.mod')]
|
||||
|
||||
if not mod_files:
|
||||
@@ -474,7 +498,7 @@ def load_project_modules():
|
||||
|
||||
_tool_print(f"[Tool] Found {len(mod_files)} module(s): {', '.join(mod_files)}")
|
||||
|
||||
# 解析 .mod 文件并加载插件
|
||||
# Parse .mod files and load plugins
|
||||
plugins_loaded = 0
|
||||
for mod_file in mod_files:
|
||||
mod_path = os.path.join(modules_dir, mod_file)
|
||||
@@ -488,31 +512,41 @@ def load_project_modules():
|
||||
for line in f:
|
||||
line = line.strip()
|
||||
|
||||
# 跳过注释和空行
|
||||
# Skip comments and empty lines
|
||||
if not line or line.startswith('#') or line.startswith('//'):
|
||||
continue
|
||||
|
||||
# 解析模块定义行(以 + 开头)
|
||||
# Parse module definition lines (starting with +)
|
||||
if line.startswith('+'):
|
||||
parts = line.split()
|
||||
in_correct_version = False
|
||||
current_module_root = None
|
||||
|
||||
if len(parts) >= 5:
|
||||
# 检查版本匹配
|
||||
if len(parts) >= 4:
|
||||
# Check for version restrictions
|
||||
has_version_requirement = False
|
||||
for part in parts:
|
||||
if part.startswith('MAYAVERSION:'):
|
||||
has_version_requirement = True
|
||||
required_version = int(part.split(':')[1])
|
||||
if required_version == maya_version:
|
||||
in_correct_version = True
|
||||
# 获取模块根路径(最后一个参数)
|
||||
# Get the module root path (last parameter)
|
||||
current_module_root = parts[-1]
|
||||
if current_module_root.startswith('..'):
|
||||
current_module_root = _norm_path(os.path.join(modules_dir, current_module_root))
|
||||
_tool_log(f"[Tool] Version matched for Maya {maya_version}: {current_module_root}")
|
||||
break
|
||||
|
||||
# If there are no version restrictions, it works for all versions.
|
||||
if not has_version_requirement:
|
||||
in_correct_version = True
|
||||
current_module_root = parts[-1]
|
||||
if current_module_root.startswith('..'):
|
||||
current_module_root = _norm_path(os.path.join(modules_dir, current_module_root))
|
||||
_tool_log(f"[Tool] Module without version restriction loaded: {current_module_root}")
|
||||
|
||||
# 只处理匹配版本的 MAYA_PLUG_IN_PATH
|
||||
# Only process MAYA_PLUG_IN_PATH that matches the version.
|
||||
elif line.startswith('MAYA_PLUG_IN_PATH') and in_correct_version and current_module_root:
|
||||
if '+:=' in line or '+=' in line:
|
||||
plugin_path_relative = line.split('=')[-1].strip()
|
||||
@@ -526,7 +560,7 @@ def load_project_modules():
|
||||
plugin_name = os.path.splitext(plugin_file)[0]
|
||||
plugin_full_path = os.path.join(plugins_dir, plugin_file)
|
||||
|
||||
# 检查是否已加载
|
||||
# Check if already loaded
|
||||
if plugin_name in _LOADED_PLUGINS:
|
||||
continue
|
||||
|
||||
@@ -599,11 +633,11 @@ def initialize_tool():
|
||||
if not _check_maya_version():
|
||||
print("[Tool] Warning: Running on unsupported Maya version")
|
||||
|
||||
# 先设置图标路径,这样 shelf 加载时就能找到图标
|
||||
# First, set the icon path so that the shelf can find the icon when it loads.
|
||||
setup_icon_paths()
|
||||
|
||||
# Load project modules
|
||||
load_project_modules()
|
||||
load_project_modules() # Use Maya standard module systems for automatic loading.
|
||||
|
||||
# Setup command port
|
||||
setup_command_port()
|
||||
|
||||
29
modules/ARTv2.mod
Normal file
29
modules/ARTv2.mod
Normal file
@@ -0,0 +1,29 @@
|
||||
+ MAYAVERSION:2020 PLATFORM:win64 ARTv2 1.0 ../plug-ins/ARTv2
|
||||
MAYA_PLUG_IN_PATH+:=plug-ins
|
||||
MAYA_SCRIPT_PATH+:=Core/Scripts
|
||||
XBMLANGPATH+:=Core/Icons
|
||||
|
||||
+ MAYAVERSION:2021 PLATFORM:win64 ARTv2 1.0 ../plug-ins/ARTv2
|
||||
MAYA_PLUG_IN_PATH+:=plug-ins
|
||||
MAYA_SCRIPT_PATH+:=Core/Scripts
|
||||
XBMLANGPATH+:=Core/Icons
|
||||
|
||||
+ MAYAVERSION:2022 PLATFORM:win64 ARTv2 1.0 ../plug-ins/ARTv2
|
||||
MAYA_PLUG_IN_PATH+:=plug-ins
|
||||
MAYA_SCRIPT_PATH+:=Core/Scripts
|
||||
XBMLANGPATH+:=Core/Icons
|
||||
|
||||
+ MAYAVERSION:2023 PLATFORM:win64 ARTv2 1.0 ../plug-ins/ARTv2
|
||||
MAYA_PLUG_IN_PATH+:=plug-ins
|
||||
MAYA_SCRIPT_PATH+:=Core/Scripts
|
||||
XBMLANGPATH+:=Core/Icons
|
||||
|
||||
+ MAYAVERSION:2024 PLATFORM:win64 ARTv2 1.0 ../plug-ins/ARTv2
|
||||
MAYA_PLUG_IN_PATH+:=plug-ins
|
||||
MAYA_SCRIPT_PATH+:=Core/Scripts
|
||||
XBMLANGPATH+:=Core/Icons
|
||||
|
||||
+ MAYAVERSION:2025 PLATFORM:win64 ARTv2 1.0 ../plug-ins/ARTv2
|
||||
MAYA_PLUG_IN_PATH+:=plug-ins
|
||||
MAYA_SCRIPT_PATH+:=Core/Scripts
|
||||
XBMLANGPATH+:=Core/Icons
|
||||
Reference in New Issue
Block a user