Files
UnrealEngine/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.Build.cs
2025-05-18 13:04:45 +08:00

14 lines
396 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TP_VehicleAdv : ModuleRules
{
public TP_VehicleAdv(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "ChaosVehicles", "PhysicsCore" });
}
}