Files
UnrealEngine/Templates/TP_InCamVFXBP/Config/DefaultEngine.ini
2025-05-18 13:04:45 +08:00

70 lines
2.2 KiB
INI

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/InCamVFXBP/Maps/LED_CurvedStage.LED_CurvedStage
GameDefaultMap=/Game/InCamVFXBP/Maps/LED_CurvedStage.LED_CurvedStage
[/Script/DisplayClusterEditor.DisplayClusterEditorSettings]
bEnabled=True
[/Script/Engine.RendererSettings]
r.DefaultFeature.Bloom=False
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.LocalExposure.HighlightContrastScale=1.0
r.DefaultFeature.LocalExposure.ShadowContrastScale=1.0
r.DefaultFeature.MotionBlur=False
r.SceneRenderTargetResizeMethod=2
r.DefaultBackBufferPixelFormat=4
vr.AllowMotionBlurInVR=True
r.AllowStaticLighting=False
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
bTarget32Bit=False
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
bUseAudioStreamCaching=False
CacheSizeKB=0
bResampleForDevice=False
MaxSampleRate=0.000000
HighSampleRate=0.000000
MedSampleRate=0.000000
LowSampleRate=0.000000
MinSampleRate=0.000000
CompressionQualityModifier=0.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_SM6
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_nDisplayBP",NewGameName="/Script/InCameraVFXExample")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_nDisplayBP",NewGameName="/Script/InCameraVFXExample")
[SystemSettings]
WebControl.EnableServerOnStartup=1
Slate.bAllowThrottling=False
r.SceneCapture.EnableViewExtensions=True
Concert.EnableSequencePlayer=True
Concert.EnableSequencerPlaybackSync=True
Concert.EnableOpenRemoteSequencer=True