17 lines
455 B
C#
17 lines
455 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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[SupportedPlatforms(UnrealPlatformClass.Server)]
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public class UnrealServerTarget : TargetRules
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{
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public UnrealServerTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Server;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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BuildEnvironment = TargetBuildEnvironment.Shared;
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ExtraModuleNames.Add("UnrealGame");
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}
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}
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