19 lines
292 B
C#
19 lines
292 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class zstd : ModuleRules
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{
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public zstd(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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if (!IsVcPackageSupported)
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{
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return;
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}
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AddVcPackage("zstd", true, "zstd");
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}
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}
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