Files
UnrealEngine/Engine/Source/ThirdParty/xxhash/xxhash.Build.cs
2025-05-18 13:04:45 +08:00

16 lines
273 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using UnrealBuildTool;
public class xxhash : ModuleRules
{
public xxhash(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicSystemIncludePaths.Add(ModuleDirectory);
}
}