Files
UnrealEngine/Engine/Source/ThirdParty/rpclib/2.2.1/include/rpc/detail/bool.h
2025-05-18 13:04:45 +08:00

22 lines
298 B
C++

#pragma once
#ifndef BOOL_H_QLG6S5XZ
#define BOOL_H_QLG6S5XZ
#include "rpc/detail/constant.h"
namespace rpc {
namespace detail {
template<bool B>
using bool_ = constant<bool, B>;
using true_ = bool_<true>;
using false_ = bool_<false>;
}
}
#endif /* end of include guard: BOOL_H_QLG6S5XZ */