Files
UnrealEngine/Engine/Source/ThirdParty/nvTriStrip/nvTriStrip.Build.cs
2025-05-18 13:04:45 +08:00

41 lines
1.5 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class nvTriStrip : ModuleRules
{
public nvTriStrip(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string NvTriStripPath = Target.UEThirdPartySourceDirectory + "nvTriStrip/nvTriStrip-1.0.0/";
PublicSystemIncludePaths.Add(NvTriStripPath + "Inc");
string NvTriStripLibPath = NvTriStripPath + "Lib/";
if (Target.Platform == UnrealTargetPlatform.Win64)
{
NvTriStripLibPath += "Win64/VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName();
if (Target.Configuration == UnrealTargetConfiguration.Debug && Target.bDebugBuildsActuallyUseDebugCRT)
{
PublicAdditionalLibraries.Add(NvTriStripLibPath + "/nvTriStripD_64.lib");
}
else
{
PublicAdditionalLibraries.Add(NvTriStripLibPath + "/nvTriStrip_64.lib");
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
string Postfix = (Target.Configuration == UnrealTargetConfiguration.Debug && Target.bDebugBuildsActuallyUseDebugCRT) ? "d" : "";
PublicAdditionalLibraries.Add(NvTriStripLibPath + "Mac/libnvtristrip" + Postfix + ".a");
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
string Postfix = (Target.Configuration == UnrealTargetConfiguration.Debug && Target.bDebugBuildsActuallyUseDebugCRT) ? "d" : "";
PublicAdditionalLibraries.Add(NvTriStripLibPath + "Linux/" + Target.Architecture.LinuxName + "/libnvtristrip" + Postfix + ".a");
}
}
}