Files
UnrealEngine/Engine/Source/ThirdParty/metis/metis.Build.cs
2025-05-18 13:04:45 +08:00

50 lines
1.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class metis : ModuleRules
{
public metis(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string MetisPath = Target.UEThirdPartySourceDirectory + "metis/5.1.0";
PublicSystemIncludePaths.Add(MetisPath + "/include" );
if (Target.Platform == UnrealTargetPlatform.Win64)
{
string LibFolder = "/libmetis";
if (LibFolder != "")
{
bool bDebug = (Target.Configuration == UnrealTargetConfiguration.Debug);// && Target.bDebugBuildsActuallyUseDebugCRT);
string ConfigFolder = bDebug ? "/Debug" : "/Release";
PublicAdditionalLibraries.Add(MetisPath + LibFolder + ConfigFolder + "/metis.lib");
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
string LibFolder = "/libmetis/Mac";
if (LibFolder != "")
{
bool bDebug = (Target.Configuration == UnrealTargetConfiguration.Debug);// && Target.bDebugBuildsActuallyUseDebugCRT);
string ConfigFolder = bDebug ? "/Debug" : "/Release";
PublicAdditionalLibraries.Add(MetisPath + LibFolder + ConfigFolder + "/libmetis.a");
}
}
else if (Target.Platform == UnrealTargetPlatform.Linux)
{
string LibFolder = "/libmetis/Linux/x86_64-unknown-linux-gnu";
if (LibFolder != "")
{
bool bDebug = (Target.Configuration == UnrealTargetConfiguration.Debug);// && Target.bDebugBuildsActuallyUseDebugCRT);
string ConfigFolder = bDebug ? "/Debug" : "/Release";
PublicAdditionalLibraries.Add(MetisPath + LibFolder + ConfigFolder + "/libmetis.a");
}
}
}
}