50 lines
1.8 KiB
C#
50 lines
1.8 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class metis : ModuleRules
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{
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public metis(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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string MetisPath = Target.UEThirdPartySourceDirectory + "metis/5.1.0";
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PublicSystemIncludePaths.Add(MetisPath + "/include" );
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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string LibFolder = "/libmetis";
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if (LibFolder != "")
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{
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bool bDebug = (Target.Configuration == UnrealTargetConfiguration.Debug);// && Target.bDebugBuildsActuallyUseDebugCRT);
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string ConfigFolder = bDebug ? "/Debug" : "/Release";
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PublicAdditionalLibraries.Add(MetisPath + LibFolder + ConfigFolder + "/metis.lib");
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}
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}
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else if (Target.Platform == UnrealTargetPlatform.Mac)
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{
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string LibFolder = "/libmetis/Mac";
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if (LibFolder != "")
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{
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bool bDebug = (Target.Configuration == UnrealTargetConfiguration.Debug);// && Target.bDebugBuildsActuallyUseDebugCRT);
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string ConfigFolder = bDebug ? "/Debug" : "/Release";
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PublicAdditionalLibraries.Add(MetisPath + LibFolder + ConfigFolder + "/libmetis.a");
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}
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}
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else if (Target.Platform == UnrealTargetPlatform.Linux)
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{
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string LibFolder = "/libmetis/Linux/x86_64-unknown-linux-gnu";
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if (LibFolder != "")
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{
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bool bDebug = (Target.Configuration == UnrealTargetConfiguration.Debug);// && Target.bDebugBuildsActuallyUseDebugCRT);
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string ConfigFolder = bDebug ? "/Debug" : "/Release";
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PublicAdditionalLibraries.Add(MetisPath + LibFolder + ConfigFolder + "/libmetis.a");
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}
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}
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}
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}
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