Files
UnrealEngine/Engine/Source/ThirdParty/libstrophe/libstrophe-0.9.3/tests/test_sock.c
2025-05-18 13:04:45 +08:00

65 lines
1.1 KiB
C

/* test_sock.c
** libstrophe XMPP client library -- test routines for the socket abstraction
**
** Copyright (C) 2005-2009 Collecta, Inc.
**
** This software is provided AS-IS with no warranty, either express
** or implied.
**
** This program is dual licensed under the MIT and GPLv3 licenses.
*/
#include <stdio.h>
#include <string.h>
#ifndef _WIN32
#include <sys/select.h>
#endif
#include "sock.h"
int wait_for_connect(sock_t sock)
{
fd_set wfds, efds;
int ret;
FD_ZERO(&wfds); FD_SET(sock, &wfds);
FD_ZERO(&efds); FD_SET(sock, &efds);
ret = select(sock + 1, NULL, &wfds, &efds, NULL);
if (ret <= 0) return -1;
if (FD_ISSET(sock, &efds)) return 0;
if (FD_ISSET(sock, &wfds)) return 1;
return -1;
}
int main(int argc, char **argv)
{
sock_t sock;
int err;
sock_initialize();
sock = sock_connect("www.google.com", 80);
if (sock < 0) {
sock_shutdown();
return 1;
}
err = wait_for_connect(sock);
if (err < 0) {
sock_close(sock);
sock_shutdown();
return 1;
}
sock_close(sock);
sock_shutdown();
return 0;
}