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UnrealEngine/Engine/Source/ThirdParty/libav/Public/libav_Decoder_H265.h
2025-05-18 13:04:45 +08:00

18 lines
521 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "libav_Decoder_Common_Video.h"
class ILibavDecoderH265
{
public:
// Checks if the H.265 decoder is available.
static LIBAV_API bool IsAvailable();
// Create an instance of the decoder. If not available nullptr is returned.
static LIBAV_API TSharedPtr<ILibavDecoderVideoCommon, ESPMode::ThreadSafe> Create(ILibavDecoderVideoResourceAllocator* InVideoResourceAllocator, const TMap<FString, FVariant>& InOptions);
};