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UnrealEngine/Engine/Source/ThirdParty/libJPG/jpeg-compressor.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>jpeg-compressor</Name>
<Location>/Engine/Source/ThirdParty/libJPG/</Location>
<Date>2016-06-10T14:07:13.8351319-04:00</Date>
<Function>Allows JPEG compression and decompression.</Function>
<Justification>Compressing video frames at runtime for reduced memory usage. Decompression to access the data afterwards.</Justification>
<Eula>https://github.com/richgel999/jpeg-compressor/blob/master/README.md</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>None</LicenseFolder>
</TpsData>