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UnrealEngine/Engine/Source/ThirdParty/hlslcc/UE_BuildThirdPartyLib_Mac.command
2025-05-18 13:04:45 +08:00

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#!/bin/sh
pushd hlslcc
p4 edit $THIRD_PARTY_CHANGELIST lib/Mac/...
# compile Mac
pushd projects/XCode
xcodebuild -configuration Release clean
xcodebuild -configuration Debug clean
xcodebuild -configuration Release
xcodebuild -configuration Debug
popd
popd
echo
echo Remember to recompile for other platforms too!