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UnrealEngine/Engine/Source/ThirdParty/hlslcc/UE_BuildThirdPartyLib_Linux.sh
2025-05-18 13:04:45 +08:00

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Bash

#!/bin/bash
if [ -z "$LINUX_ROOT" ]; then
echo "Set LINUX_ROOT to the UE clang centos build, available in //depot/CarefullyRedist/Host*/Linux_x64/"
exit 1
fi
pushd hlslcc/projects/Linux
export TARGET_ARCH=$(uname -m)-unknown-linux-gnu
mkdir ../../lib/Linux/$TARGET_ARCH/
make -j 16
popd
echo .
echo Remember to recompile for other platforms too!