Files
UnrealEngine/Engine/Source/ThirdParty/dr_libs/build/BuildAllPlatforms.bat
2025-05-18 13:04:45 +08:00

9 lines
589 B
Batchfile

@echo off
call ..\..\..\..\Build\BatchFiles\RunUAT.bat BuildCMakeLib -TargetLib=dr_libs -TargetLibVersion=build -TargetPlatform=Win64^
-TargetConfigs=Release -LibOutputPath=../dr_libs/lib -CMakeGenerator=VS2022 -SkipSubmit
call ..\..\..\..\Build\BatchFiles\RunUAT.bat BuildCMakeLib -TargetLib=dr_libs -TargetLibVersion=build -TargetPlatform=Win64 -TargetArchitecture=Arm64^
-TargetConfigs=Release -LibOutputPath=../dr_libs/lib -CMakeGenerator=VS2022 -SkipSubmit
rem Add more platforms, maybe even loop over platformextensions looking for SoundTouchZ dirs and building those platforms