Files
UnrealEngine/Engine/Source/ThirdParty/Windows/WinInet/WinInet.Build.cs
2025-05-18 13:04:45 +08:00

18 lines
318 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WinInet : ModuleRules
{
public WinInet(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PublicSystemLibraries.Add("wininet.lib");
}
}
}