Files
UnrealEngine/Engine/Source/ThirdParty/Windows/D3DX12/DirectXGraphicsSample.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>DirectX Graphics Samples</Name>
<Location>/Engine/Source/ThirdParty/Windows/D3DX12/</Location>
<Function>There are two files that are currently checked into the engine under /Engine/Source/ThirdParty/Windows/DirectX/ which are not actually part of DirectX and are covered by a different license.(They were originally added in the DX12 Microsoft partner branch). These are header files that will be compiled into the engine.</Function>
<Eula>https://github.com/microsoft/DirectX-Graphics-Samples/blob/master/LICENSE/</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>\UE4\Engine\Source\ThirdParty\Licenses\DirectXGraphicssamples_License.txt</LicenseFolder>
</TpsData>