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UnrealEngine/Engine/Source/ThirdParty/WebRTC/5414/Include/call/version.h
2025-05-18 13:04:45 +08:00

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/*
* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef CALL_VERSION_H_
#define CALL_VERSION_H_
// LoadWebRTCVersionInRegistry is a helper function that loads the pointer to
// the WebRTC version string into a register. While this function doesn't do
// anything useful, it is needed in order to avoid that compiler optimizations
// remove the WebRTC version string from the final binary.
namespace webrtc {
void LoadWebRTCVersionInRegister();
} // namespace webrtc
#endif // CALL_VERSION_H_