Files
UnrealEngine/Engine/Source/ThirdParty/Vorbis/VorbisFile.Build.cs
2025-05-18 13:04:45 +08:00

57 lines
2.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class VorbisFile : ModuleRules
{
protected virtual string VorbisVersion { get { return "libvorbis-1.3.2"; } }
protected virtual string IncRootDirectory { get { return Target.UEThirdPartySourceDirectory; } }
protected virtual string LibRootDirectory { get { return Target.UEThirdPartySourceDirectory; } }
protected virtual string VorbisFileIncPath { get { return Path.Combine(IncRootDirectory, "Vorbis", VorbisVersion, "include"); } }
protected virtual string VorbisFileLibPath { get { return Path.Combine(LibRootDirectory, "Vorbis", VorbisVersion, "lib"); } }
public VorbisFile(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicSystemIncludePaths.Add(VorbisFileIncPath);
if (Target.IsInPlatformGroup(UnrealPlatformGroup.Windows))
{
if (Target.Architecture == UnrealArch.Arm64)
{
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "WinArm64", "libvorbisfile_64.lib"));
}
else
{
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "win64", "VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName(), "libvorbisfile_64.lib"));
PublicDelayLoadDLLs.Add("libvorbisfile_64.dll");
RuntimeDependencies.Add("$(EngineDir)/Binaries/ThirdParty/Vorbis/Win64/VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName() + "/libvorbisfile_64.dll");
}
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Android))
{
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Android", "ARM64", "libvorbisfile.a"));
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Android", "x64", "libvorbisfile.a"));
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Unix", Target.Architecture.LinuxName, "libvorbisfile.a"));
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Unix", Target.Architecture.LinuxName, "libvorbisenc.a"));
}
else if (Target.Platform == UnrealTargetPlatform.IOS)
{
string LibExt = (Target.Architecture == UnrealArch.IOSSimulator) ? ".sim.a" : ".a";
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "IOS", "libvorbis" + LibExt));
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "IOS", "libvorbisfile" + LibExt));
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "IOS", "libvorbisenc" + LibExt));
}
else if (Target.Platform == UnrealTargetPlatform.TVOS)
{
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "TVOS", "libvorbis.a"));
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "TVOS", "libvorbisfile.a"));
PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "TVOS", "libvorbisenc.a"));
}
}
}