57 lines
2.8 KiB
C#
57 lines
2.8 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class VorbisFile : ModuleRules
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{
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protected virtual string VorbisVersion { get { return "libvorbis-1.3.2"; } }
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protected virtual string IncRootDirectory { get { return Target.UEThirdPartySourceDirectory; } }
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protected virtual string LibRootDirectory { get { return Target.UEThirdPartySourceDirectory; } }
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protected virtual string VorbisFileIncPath { get { return Path.Combine(IncRootDirectory, "Vorbis", VorbisVersion, "include"); } }
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protected virtual string VorbisFileLibPath { get { return Path.Combine(LibRootDirectory, "Vorbis", VorbisVersion, "lib"); } }
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public VorbisFile(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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PublicSystemIncludePaths.Add(VorbisFileIncPath);
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if (Target.IsInPlatformGroup(UnrealPlatformGroup.Windows))
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{
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if (Target.Architecture == UnrealArch.Arm64)
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{
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "WinArm64", "libvorbisfile_64.lib"));
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}
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else
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{
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "win64", "VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName(), "libvorbisfile_64.lib"));
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PublicDelayLoadDLLs.Add("libvorbisfile_64.dll");
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RuntimeDependencies.Add("$(EngineDir)/Binaries/ThirdParty/Vorbis/Win64/VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName() + "/libvorbisfile_64.dll");
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}
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}
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else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Android))
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{
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Android", "ARM64", "libvorbisfile.a"));
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Android", "x64", "libvorbisfile.a"));
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}
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else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
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{
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Unix", Target.Architecture.LinuxName, "libvorbisfile.a"));
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "Unix", Target.Architecture.LinuxName, "libvorbisenc.a"));
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}
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else if (Target.Platform == UnrealTargetPlatform.IOS)
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{
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string LibExt = (Target.Architecture == UnrealArch.IOSSimulator) ? ".sim.a" : ".a";
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "IOS", "libvorbis" + LibExt));
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "IOS", "libvorbisfile" + LibExt));
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "IOS", "libvorbisenc" + LibExt));
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}
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else if (Target.Platform == UnrealTargetPlatform.TVOS)
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{
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "TVOS", "libvorbis.a"));
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "TVOS", "libvorbisfile.a"));
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PublicAdditionalLibraries.Add(Path.Combine(VorbisFileLibPath, "TVOS", "libvorbisenc.a"));
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}
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}
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}
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