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UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx/libcxx.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>"libc++" C++ Standard Library</Name>
<Location>/Engine/Source/ThirdParty/Linux/LibCxx/</Location>
<Date>2016-07-13T14:21:42.7995227-04:00</Date>
<Function>An implementation of the C++ standard library, targeting C++11.</Function>
<Justification>In order to be indepedent of system C++ standard library, which can vary, I want to link it statically</Justification>
<Eula>http://llvm.org/viewvc/llvm-project/libcxx/trunk/LICENSE.TXT?view=markup</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/libcxx_License.txt</LicenseFolder>
</TpsData>