Files
UnrealEngine/Engine/Source/ThirdParty/SpatialAudioClientInterop/pch.h
2025-05-18 13:04:45 +08:00

10 lines
126 B
C

#pragma once
#include "targetver.h"
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>