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UnrealEngine/Engine/Source/ThirdParty/SDL3/docker/local_build.sh
2025-05-18 13:04:45 +08:00

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#!/bin/bash
## Unreal Engine Build script for SDL3
## Copyright Epic Games, Inc. All Rights Reserved.
# This script just builds the libraries for x86-64 using the local machine. It then copies the libraries into the correct
# location for use by UE. It should not be used to build the libraries for distribution, use the docker script. But for debugging and development
# having them build quickly with full paths can be invaluable
#
#
# Built libSDL libraries are in build directory
SCRIPT_DIR=$(dirname $(readlink -f "${BASH_SOURCE[0]}"))
export SDL_DIR=../../../SDL-gui-backend
export ARCH=$(uname -m)
mkdir -p $SCRIPT_DIR/build
pushd $SCRIPT_DIR/build
# Get num of cores
export CORES=$(getconf _NPROCESSORS_ONLN)
echo Using ${CORES} cores for building
BuildWithOptions()
{
local BuildDir=$1
local StaticLibName=$2
local SdlLibName=$3
local SdlDir=$4
local Cflags="$5"
shift 5
local Options="$@"
rm -rf $BuildDir
mkdir -p $BuildDir
pushd $BuildDir
# Building with OGL breaks SDL_CreateWindow() on embedded devices w/o proper GL libraries
# http://lists.libsdl.org/pipermail/commits-libsdl.org/2017-September/001967.html
if [[ ${ARCH} == 'aarch64' ]]; then
Options+=' -DSDL_VIDEO_OPENGL=OFF'
fi
# first build SDL3 lib
set -x
cmake $Options -DCMAKE_C_FLAGS="${Cflags}" $SdlDir
set +x
make -j${CORES}
mv $StaticLibName ../$SdlLibName
popd
}
set -e
OPTS=()
OPTS+=(-DSDL_STATIC=ON)
OPTS+=(-DSDL_SHARED=OFF)
OPTS+=(-DSDL_KMSDRM=OFF)
# build Debug with -fPIC so it's usable in any type of build
BuildWithOptions Debug libSDL3.a libSDL3_fPIC_Debug.a ${SDL_DIR} "-gdwarf-4 -fPIC" -DCMAKE_BUILD_TYPE=Debug -DSDL_STATIC_PIC=ON "${OPTS[@]}"
BuildWithOptions Release libSDL3.a libSDL3.a ${SDL_DIR} "-gdwarf-4" -DCMAKE_BUILD_TYPE=Release "${OPTS[@]}"
BuildWithOptions ReleasePIC libSDL3.a libSDL3_fPIC.a ${SDL_DIR} "-gdwarf-4 -fPIC" -DCMAKE_BUILD_TYPE=Release -DSDL_STATIC_PIC=ON "${OPTS[@]}"
set +e
popd
(set -x; cp $SCRIPT_DIR/build/*.a $SCRIPT_DIR/../SDL-gui-backend/lib/Unix/x86_64-unknown-linux-gnu/)