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UnrealEngine/Engine/Source/ThirdParty/RawPDB/include/raw_pdb/PDB_NamesStream.h
2025-05-18 13:04:45 +08:00

49 lines
1.0 KiB
C++

// Copyright 2011-2022, Molecular Matters GmbH <office@molecular-matters.com>
// See LICENSE.txt for licensing details (2-clause BSD License: https://opensource.org/licenses/BSD-2-Clause)
#pragma once
#include "Foundation/PDB_Macros.h"
#include "PDB_Types.h"
#include "PDB_CoalescedMSFStream.h"
namespace PDB
{
class RawFile;
struct NamesHeader
{
uint32_t magic;
uint32_t hashVersion;
uint32_t size;
};
class PDB_NO_DISCARD NamesStream
{
public:
NamesStream(void) PDB_NO_EXCEPT;
explicit NamesStream(const RawFile& file, uint32_t streamIndex) PDB_NO_EXCEPT;
PDB_DEFAULT_MOVE(NamesStream);
// Returns the header of the stream.
PDB_NO_DISCARD inline const NamesHeader* GetHeader(void) const PDB_NO_EXCEPT
{
return m_header;
}
PDB_NO_DISCARD inline const char* GetFilename(uint32_t filenameOffset) const PDB_NO_EXCEPT
{
return m_stringTable + filenameOffset;
}
private:
CoalescedMSFStream m_stream;
const NamesHeader* m_header;
const char* m_stringTable;
PDB_DISABLE_COPY(NamesStream);
};
}