Files
UnrealEngine/Engine/Source/ThirdParty/Perforce/p4api-2015.2/include/p4/validate.h
2025-05-18 13:04:45 +08:00

27 lines
550 B
C++

/*
* Copyright 1995, 2003 Perforce Software. All rights reserved.
*
* This file is part of Perforce - the FAST SCM System.
*/
/*
* ValidateCharSet
*/
class CharSetValid {
public:
virtual ~CharSetValid();
virtual void Reset() = 0;
virtual int Valid( const char *buf, int len, const char **retp = 0 ) = 0;
};
class CharSetUTF8Valid : public CharSetValid {
int followcnt;
int magic;
static unsigned char validmap[256];
public:
CharSetUTF8Valid();
void Reset();
int Valid( const char *buf, int len, const char **retp = 0 );
};