Files
UnrealEngine/Engine/Source/ThirdParty/Perforce/P4Api.Net/p4bridge-unit-test/p4bridge-unit-test.cpp
2025-05-18 13:04:45 +08:00

33 lines
849 B
C++

// p4bridge-unit-test.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "UnitTestFrameWork.h"
#include <conio.h>
#include <string.h>
int main(int argc, char* argv[])
{
if (argc > 0)
for (int idx = 1; idx < argc; idx++)
{
if (strcmp(argv[idx], "-b") == 0) // break on fail
UnitTestSuite::BreakOnFailure(true);
if (strcmp(argv[idx], "-e") == 0) // end on fail
UnitTestSuite::EndOnFailure(true);
// assume this is a test name to match (don't run tests that do not match)
UnitTestFrameWork::AddTestMatch(argv[idx]);
}
UnitTestFrameWork::RunTests();
p4base::PrintMemoryState("After test complete");
p4base::DumpMemoryState("After test complete");
printf("Hit 'x' to exit");
_getch();
return 0;
}