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UnrealEngine/Engine/Source/ThirdParty/Perforce/P4Api.Net/p4api.net/p4api.net.csproj
2025-05-18 13:04:45 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<AssemblyName>P4Api.Net</AssemblyName>
<RootNamespace>Perforce.P4</RootNamespace>
<PackageId>p4api.net.core</PackageId>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<Copyright>Copyright (C) 2020 Perforce Software, Inc.</Copyright>
<Version>2020.2.207.5590</Version>
<FileVersion>2020.2.207.5590</FileVersion>
<AssemblyVersion>2020.2.207.5590</AssemblyVersion>
<InformationalVersion>2020.2.207.5590</InformationalVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>pdbonly</DebugType>
<DebugSymbols>true</DebugSymbols>
<PlatformTarget>AnyCPU</PlatformTarget>
<OutputPath>..\bin\Release</OutputPath>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
</Project>