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UnrealEngine/Engine/Source/ThirdParty/Perforce/P4Api.Net/p4api.net/ClientMetadata.cs
2025-05-18 13:04:45 +08:00

128 lines
4.1 KiB
C#

/*******************************************************************************
Copyright (c) 2011, Perforce Software, Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE SOFTWARE, INC. BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*******************************************************************************/
/*******************************************************************************
* Name : ClientMetadata.cs
*
* Author(s) : wjb
*
* Description : Class used to abstract client side application data.
*
******************************************************************************/
namespace Perforce.P4
{
/// <summary>
/// Metadata from the client associated with a connection.
/// </summary>
public class ClientMetadata
{
/// <summary>
/// Default constructor
/// </summary>
public ClientMetadata()
{
}
/// <summary>
/// Parameterized constructor
/// </summary>
/// <param name="name">name of client</param>
/// <param name="hostname">hostname of client</param>
/// <param name="address">network address of client</param>
/// <param name="currentdirectory">current directory of user</param>
/// <param name="root">root directory of client/workspace</param>
public ClientMetadata
(
string name,
string hostname,
string address,
string currentdirectory,
string root
)
{
Name = name;
HostName = hostname;
Address = address;
CurrentDirectory = currentdirectory;
Root = root;
}
#region properties
/// <summary>
/// Property to access the Name of the Client
/// </summary>
public string Name { get; set; }
/// <summary>
/// Property to access the HostName of the Client
/// </summary>
public string HostName { get; set; }
/// <summary>
/// Property to access the Network address of the client
/// </summary>
public string Address { get; set; }
/// <summary>
/// Property to access current directory of user
/// </summary>
public string CurrentDirectory { get; set; }
/// <summary>
/// Property to access the root directory of the client/workspace
/// </summary>
public string Root { get; set; }
#endregion
#region fromTaggedOutput
/// <summary>
/// Read the fields from the tagged output of an info command
/// </summary>
/// <param name="objectInfo">Tagged output from the 'info' command</param>
public void FromGetClientMetadataCmdTaggedOutput(TaggedObject objectInfo)
{
if (objectInfo.ContainsKey("clientApplication"))
Name = objectInfo["clientApplication"];
if (objectInfo.ContainsKey("clientHost"))
HostName = objectInfo["clientHost"];
if (objectInfo.ContainsKey("clientAddress"))
Address = objectInfo["clientAddress"];
if (objectInfo.ContainsKey("clientCwd"))
CurrentDirectory = objectInfo["clientCwd"];
if (objectInfo.ContainsKey("clientRoot"))
Root = objectInfo["clientRoot"];
}
#endregion
}
}