Files
UnrealEngine/Engine/Source/ThirdParty/Perforce/P4Api.Net/p4api.net-unit-test/TriggerTableTest.cs
2025-05-18 13:04:45 +08:00

75 lines
2.2 KiB
C#

using Perforce.P4;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using NLog;
namespace p4api.net.unit.test
{
/// <summary>
///This is a test class for TriggerTableTest and is intended
///to contain all TriggerTableTest Unit Tests
///</summary>
[TestClass()]
public class TriggerTableTest
{
private static Logger logger = LogManager.GetCurrentClassLogger();
public TestContext TestContext { get; set; }
[TestInitialize]
public void SetupTest()
{
Utilities.LogTestStart(TestContext);
}
[TestCleanup]
public void CleanupTest()
{
Utilities.LogTestFinish(TestContext);
}
#region Additional test attributes
//
//You can use the following additional attributes as you write your tests:
//
//Use ClassInitialize to run code before running the first test in the class
//[ClassInitialize()]
//public static void MyClassInitialize(TestContext testContext)
//{
//}
//
//Use ClassCleanup to run code after all tests in a class have run
//[ClassCleanup()]
//public static void MyClassCleanup()
//{
//}
//
//Use TestInitialize to run code before running each test
//[TestInitialize()]
//public void MyTestInitialize()
//{
//}
//
//Use TestCleanup to run code after each test has run
//[TestCleanup()]
//public void MyTestCleanup()
//{
//}
//
#endregion
/// <summary>
///A test for TriggerTable Constructor
///</summary>
[TestMethod()]
public void TriggerTableConstructorTest()
{
TriggerTable target = new TriggerTable(new Trigger("Change_Submit", 1, TriggerType.ChangeSubmit, "//depot/main/...", "p4 submit"), null);
Trigger Entry1 = new Trigger("Add_a_fix", 1, TriggerType.FixAdd, "//depot/main/fixes/...", "p4 fix");
Trigger Entry2 = new Trigger("Form_In", 1, TriggerType.FormIn, "//depot/main/...", "p4 spec");
target.Add(Entry1);
target.Add(Entry2);
Assert.AreEqual(Entry1, target[0]);
Assert.AreEqual(Entry2, target[1]);
}
}
}