72 lines
1.5 KiB
C#
72 lines
1.5 KiB
C#
using Perforce.P4;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Net;
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using System.IO;
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namespace p4api.net.unit.test
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{
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/// <summary>
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///This is a test class for RepositoryTest and is intended
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///to contain RepositoryTest Unit Tests
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///</summary>
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public partial class RepositoryTest
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{
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/// <summary>
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///A test for GetClientMetadata
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///</summary>
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[TestMethod()]
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public void GetClientMetadataTest()
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{
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bool unicode = false;
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string uri = "localhost:6666";
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string user = "admin";
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string pass = string.Empty;
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string ws_client = "admin_space";
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for (int i = 0; i < 2; i++) // run once for ascii, once for unicode
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{
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Process p4d = Utilities.DeployP4TestServer(TestDir, 8, unicode);
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Server server = new Server(new ServerAddress(uri));
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try
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{
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Repository rep = new Repository(server);
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using (Connection con = rep.Connection)
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{
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con.UserName = user;
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con.Client = new Client();
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con.Client.Name = ws_client;
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bool connected = con.Connect(null);
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Assert.IsTrue(connected);
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Assert.AreEqual(con.Status, ConnectionStatus.Connected);
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ClientMetadata c = rep.GetClientMetadata();
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Assert.IsNotNull(c);
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string machinename = Unreal.MachineName;
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Assert.IsTrue(c.HostName.ToLower().Contains(machinename.ToLower()));
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}
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}
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finally
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{
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Utilities.RemoveTestServer(p4d, TestDir);
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}
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unicode = !unicode;
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}
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}
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}
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}
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