Files
UnrealEngine/Engine/Source/ThirdParty/Perforce/P4Api.Net/p4api.net-unit-test/P4ExceptionTest.cs
2025-05-18 13:04:45 +08:00

157 lines
4.4 KiB
C#

using Perforce.P4;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using NLog;
namespace p4api.net.unit.test
{
/// <summary>
///This is a test class for P4ExceptionTest and is intended
///to contain all P4ExceptionTest Unit Tests
///</summary>
[TestClass()]
public class P4ExceptionTest
{
private static Logger logger = LogManager.GetCurrentClassLogger();
public TestContext TestContext { get; set; }
[TestInitialize]
public void SetupTest()
{
Utilities.LogTestStart(TestContext);
}
[TestCleanup]
public void CleanupTest()
{
Utilities.LogTestFinish(TestContext);
}
#region Additional test attributes
//
//You can use the following additional attributes as you write your tests:
//
//Use ClassInitialize to run code before running the first test in the class
//[ClassInitialize()]
//public static void MyClassInitialize(TestContext testContext)
//{
//}
//
//Use ClassCleanup to run code after all tests in a class have run
//[ClassCleanup()]
//public static void MyClassCleanup()
//{
//}
//
//Use TestInitialize to run code before running each test
//[TestInitialize()]
//public void MyTestInitialize()
//{
//}
//
//Use TestCleanup to run code after each test has run
//[TestCleanup()]
//public void MyTestCleanup()
//{
//}
//
#endregion
/// <summary>
///A test for Throw
///</summary>
[TestMethod()]
public void ThrowTest()
{
P4ClientErrorList errors = new P4ClientErrorList( "This is a test", ErrorSeverity.E_FAILED );
P4Exception.MinThrowLevel = ErrorSeverity.E_FATAL;
bool passed = true;
try
{
P4Exception.Throw( errors );
}
catch
{
passed = false; // should not have thrown
}
Assert.IsTrue( passed, "Threw an exception < MinThrowLevel" );
P4Exception.MinThrowLevel = ErrorSeverity.E_FAILED;
passed = false;
try
{
P4Exception.Throw( errors );
}
catch
{
passed = true; // should have thrown
}
Assert.IsTrue( passed, "Did not throw an exception >= MinThrowLevel" );
}
/// <summary>
///A test for Throw
///</summary>
[TestMethod()]
public void ThrowTest1()
{
P4ClientError error = new P4ClientError( ErrorSeverity.E_FAILED, "This is a test" );
P4Exception.MinThrowLevel = ErrorSeverity.E_FATAL;
bool passed = true;
try
{
P4Exception.Throw( error );
}
catch
{
passed = false; // should not have thrown
}
Assert.IsTrue( passed, "Threw an exception < MinThrowLevel" );
P4Exception.MinThrowLevel = ErrorSeverity.E_FAILED;
passed = false;
try
{
P4Exception.Throw( error );
}
catch
{
passed = true; // should have thrown
}
Assert.IsTrue( passed, "Did not throw an exception >= MinThrowLevel" );
}
/// <summary>
///A test for Throw
///</summary>
[TestMethod()]
public void ThrowTest2()
{
P4Exception.MinThrowLevel = ErrorSeverity.E_FATAL;
bool passed = true;
try
{
P4Exception.Throw( ErrorSeverity.E_FAILED, "This is a Test" );
}
catch
{
passed = false; // should not have thrown
}
Assert.IsTrue( passed, "Threw an exception < MinThrowLevel" );
P4Exception.MinThrowLevel = ErrorSeverity.E_FAILED;
passed = false;
try
{
P4Exception.Throw( ErrorSeverity.E_FAILED, "This is a Test" );
}
catch
{
passed = true; // should have thrown
}
Assert.IsTrue( passed, "Did not throw an exception >= MinThrowLevel" );
}
}
}