56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.IO;
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using UnrealBuildTool;
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public class OpenXR : ModuleRules
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{
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protected string RootPath { get => Target.UEThirdPartySourceDirectory + "OpenXR"; }
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protected string LoaderPath { get => RootPath + "/loader"; }
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public OpenXR(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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PublicSystemIncludePaths.Add(RootPath + "/include");
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PublicDefinitions.Add("XR_NO_PROTOTYPES");
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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string PlatformDir = (Target.Architecture == UnrealArch.Arm64) ? "WinArm64" : "win64";
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PublicAdditionalLibraries.Add(Path.Combine(LoaderPath, PlatformDir, "openxr_loader.lib"));
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PublicDelayLoadDLLs.Add("openxr_loader.dll");
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RuntimeDependencies.Add(Path.Combine("$(EngineDir)/Binaries/ThirdParty/OpenXR", PlatformDir, "openxr_loader.dll"));
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}
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else if (Target.Platform == UnrealTargetPlatform.Linux)
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{
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string OpenXRPath = "$(EngineDir)/Binaries/ThirdParty/OpenXR/linux/x86_64-unknown-linux-gnu/libopenxr_loader.so";
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PublicAdditionalLibraries.Add(OpenXRPath);
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RuntimeDependencies.Add(OpenXRPath);
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}
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else if (Target.Platform == UnrealTargetPlatform.Android)
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{
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// toolchain will filter
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string[] Architectures = new string[] {
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"arm64-v8a",
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"armeabi-v7a",
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"x86",
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"x86_64",
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};
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string BasePath = "$(EngineDir)/Binaries/ThirdParty/OpenXR/Android/";
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foreach (string Architecture in Architectures)
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{
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string OpenXRPath = Path.Combine(BasePath, Architecture, "libopenxr_loader.so");
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PublicAdditionalLibraries.Add(OpenXRPath);
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RuntimeDependencies.Add(OpenXRPath);
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}
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AdditionalPropertiesForReceipt.Add("AndroidPlugin", "Source/ThirdParty/OpenXR/OpenXR_APL.xml");
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}
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}
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}
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