137 lines
4.9 KiB
Batchfile
137 lines
4.9 KiB
Batchfile
@echo off
|
|
setlocal
|
|
|
|
rem Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
set LIBRARY_NAME=OpenVDB
|
|
set REPOSITORY_NAME=openvdb
|
|
|
|
rem When building OpenVDB, be sure to apply the following patches:
|
|
rem - allow use of the library with RTTI disabled
|
|
rem - add missing math::half instantiations of cwiseAdd()
|
|
rem From the "openvdb-12.0.0" source directory, run:
|
|
rem git apply ../openvdb_12.0.0_support_disabling_RTTI.patch
|
|
rem git apply ../openvdb_12.0.0_Vec_half_cwiseAdd.patch
|
|
|
|
set BUILD_SCRIPT_NAME=%~n0%~x0
|
|
set BUILD_SCRIPT_LOCATION=%~dp0
|
|
|
|
rem Get version and architecture from arguments.
|
|
set LIBRARY_VERSION=%1
|
|
if [%LIBRARY_VERSION%]==[] goto usage
|
|
|
|
set ARCH_NAME=%2
|
|
if [%ARCH_NAME%]==[] goto usage
|
|
|
|
rem Set as VS2015 for backwards compatibility even though VS2022 is used
|
|
rem when building.
|
|
set COMPILER_VERSION_NAME=VS2015
|
|
|
|
set UE_MODULE_LOCATION=%BUILD_SCRIPT_LOCATION%
|
|
set UE_SOURCE_THIRD_PARTY_LOCATION=%UE_MODULE_LOCATION%\..
|
|
|
|
set ZLIB_LOCATION=%UE_SOURCE_THIRD_PARTY_LOCATION%\zlib\1.3
|
|
set ZLIB_INCLUDE_LOCATION=%ZLIB_LOCATION%\include
|
|
if "%ARCH_NAME%"=="x64" (
|
|
set ZLIB_LIB_LOCATION=%ZLIB_LOCATION%\lib\Win64\Release\zlibstatic.lib
|
|
) else (
|
|
set ZLIB_LIB_LOCATION=%ZLIB_LOCATION%\lib\Win64\arm64\Release\zlibstatic.lib
|
|
)
|
|
|
|
set TBB_LOCATION=%UE_SOURCE_THIRD_PARTY_LOCATION%\Intel\TBB\Deploy\oneTBB-2021.13.0
|
|
set TBB_CMAKE_LOCATION=%TBB_LOCATION%\%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib\cmake\TBB
|
|
rem The TBB CMake config would be sufficient, but OpenVDB has its own
|
|
rem FindTBB.cmake that we have to appease.
|
|
set TBB_INCLUDE_LOCATION=%TBB_LOCATION%\include
|
|
set TBB_LIB_LOCATION=%TBB_LOCATION%\%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib
|
|
|
|
set BLOSC_LOCATION=%UE_SOURCE_THIRD_PARTY_LOCATION%\Blosc\Deploy\c-blosc-1.21.0
|
|
set BLOSC_INCLUDE_LOCATION=%BLOSC_LOCATION%\include
|
|
set BLOSC_LIB_LOCATION=%BLOSC_LOCATION%\%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib
|
|
set BLOSC_LIBRARY_LOCATION_RELEASE=%BLOSC_LIB_LOCATION%\libblosc.lib
|
|
set BLOSC_LIBRARY_LOCATION_DEBUG=%BLOSC_LIB_LOCATION%\libblosc_d.lib
|
|
|
|
set BOOST_CMAKE_LOCATION=%UE_SOURCE_THIRD_PARTY_LOCATION%\Boost\Deploy\boost-1.85.0\%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib\cmake\Boost-1.85.0
|
|
|
|
set SOURCE_LOCATION=%UE_MODULE_LOCATION%\%REPOSITORY_NAME%-%LIBRARY_VERSION%
|
|
|
|
set BUILD_LOCATION=%UE_MODULE_LOCATION%\Intermediate
|
|
|
|
rem Specify all of the include/bin/lib directory variables so that CMake can
|
|
rem compute relative paths correctly for the imported targets.
|
|
set INSTALL_INCLUDEDIR=include
|
|
set INSTALL_BIN_DIR=%COMPILER_VERSION_NAME%\%ARCH_NAME%\bin
|
|
set INSTALL_LIB_DIR=%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib
|
|
|
|
set INSTALL_LOCATION=%UE_MODULE_LOCATION%\Deploy\%REPOSITORY_NAME%-%LIBRARY_VERSION%
|
|
set INSTALL_INCLUDE_LOCATION=%INSTALL_LOCATION%\%INSTALL_INCLUDEDIR%
|
|
set INSTALL_WIN_ARCH_LOCATION=%INSTALL_LOCATION%\%COMPILER_VERSION_NAME%\%ARCH_NAME%
|
|
|
|
if exist %BUILD_LOCATION% (
|
|
rmdir %BUILD_LOCATION% /S /Q)
|
|
if exist %INSTALL_INCLUDE_LOCATION% (
|
|
rmdir %INSTALL_INCLUDE_LOCATION% /S /Q)
|
|
if exist %INSTALL_WIN_ARCH_LOCATION% (
|
|
rmdir %INSTALL_WIN_ARCH_LOCATION% /S /Q)
|
|
|
|
mkdir %BUILD_LOCATION%
|
|
pushd %BUILD_LOCATION%
|
|
|
|
set NUM_CPU=8
|
|
|
|
echo Configuring build for %LIBRARY_NAME% version %LIBRARY_VERSION%...
|
|
cmake -G "Visual Studio 17 2022" %SOURCE_LOCATION%^
|
|
-A %ARCH_NAME%^
|
|
-DCMAKE_INSTALL_PREFIX="%INSTALL_LOCATION%"^
|
|
-DCMAKE_PREFIX_PATH="%TBB_CMAKE_LOCATION%;%BOOST_CMAKE_LOCATION%"^
|
|
-DCMAKE_INSTALL_INCLUDEDIR="%INSTALL_INCLUDEDIR%"^
|
|
-DCMAKE_INSTALL_BINDIR="%INSTALL_BIN_DIR%"^
|
|
-DCMAKE_INSTALL_LIBDIR="%INSTALL_LIB_DIR%"^
|
|
-DZLIB_INCLUDE_DIR="%ZLIB_INCLUDE_LOCATION%"^
|
|
-DZLIB_LIBRARY="%ZLIB_LIB_LOCATION%"^
|
|
-DTBB_INCLUDEDIR="%TBB_INCLUDE_LOCATION%"^
|
|
-DTBB_LIBRARYDIR="%TBB_LIB_LOCATION%"^
|
|
-DBLOSC_INCLUDEDIR="%BLOSC_INCLUDE_LOCATION%"^
|
|
-DBLOSC_LIBRARYDIR="%BLOSC_LIB_LOCATION%"^
|
|
-DBLOSC_USE_STATIC_LIBS=ON^
|
|
-DBlosc_LIBRARY_RELEASE="%BLOSC_LIBRARY_LOCATION_RELEASE%"^
|
|
-DBlosc_LIBRARY_DEBUG="%BLOSC_LIBRARY_LOCATION_DEBUG%"^
|
|
-DUSE_PKGCONFIG=OFF^
|
|
-DUSE_EXPLICIT_INSTANTIATION=OFF^
|
|
-DOPENVDB_BUILD_BINARIES=OFF^
|
|
-DOPENVDB_INSTALL_CMAKE_MODULES=OFF^
|
|
-DOPENVDB_CORE_SHARED=OFF^
|
|
-DOPENVDB_CORE_STATIC=ON^
|
|
-DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>DLL"^
|
|
-DCMAKE_DEBUG_POSTFIX=_d^
|
|
-DMSVC_MP_THREAD_COUNT="%NUM_CPU%"
|
|
if %errorlevel% neq 0 exit /B %errorlevel%
|
|
|
|
echo Building %LIBRARY_NAME% for Debug...
|
|
cmake --build . --config Debug -j%NUM_CPU%
|
|
if %errorlevel% neq 0 exit /B %errorlevel%
|
|
|
|
echo Installing %LIBRARY_NAME% for Debug...
|
|
cmake --install . --config Debug
|
|
if %errorlevel% neq 0 exit /B %errorlevel%
|
|
|
|
echo Building %LIBRARY_NAME% for Release...
|
|
cmake --build . --config Release -j%NUM_CPU%
|
|
if %errorlevel% neq 0 exit /B %errorlevel%
|
|
|
|
echo Installing %LIBRARY_NAME% for Release...
|
|
cmake --install . --config Release
|
|
if %errorlevel% neq 0 exit /B %errorlevel%
|
|
|
|
popd
|
|
|
|
echo Done.
|
|
|
|
goto :eof
|
|
|
|
:usage
|
|
echo Usage: %BUILD_SCRIPT_NAME% ^<version^> ^<architecture: x64 or ARM64^>
|
|
exit /B 1
|
|
|
|
endlocal
|