110 lines
3.2 KiB
Batchfile
110 lines
3.2 KiB
Batchfile
@echo off
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setlocal
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rem Copyright Epic Games, Inc. All Rights Reserved.
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if [%1]==[] goto usage
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if [%2]==[] goto usage
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set OPENSUBDIV_VERSION=%1
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rem Set as VS2015 for backwards compatibility even though VS2022 is used
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rem when building.
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set COMPILER_VERSION_NAME=VS2015
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set ARCH_NAME=%2
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set BUILD_SCRIPT_LOCATION=%~dp0
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set UE_MODULE_LOCATION=%BUILD_SCRIPT_LOCATION%..\..
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set SOURCE_LOCATION=%UE_MODULE_LOCATION%\OpenSubdiv-%OPENSUBDIV_VERSION%
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set UE_ENGINE_LOCATION=%UE_MODULE_LOCATION%\..\..\..
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rem To simplify cross-compilation, we provide the path to the engine's Python
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rem interpreter so that we use OpenSubdiv's Python version of the stringify
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rem tool, preventing it from building the C++ version.
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set PYTHON_BINARIES_LOCATION=%UE_ENGINE_LOCATION%\Binaries\ThirdParty\Python3\Win64
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set PYTHON_EXECUTABLE_LOCATION=%PYTHON_BINARIES_LOCATION%\python.exe
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set BUILD_LOCATION=%UE_MODULE_LOCATION%\Intermediate
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rem Specify all of the include/bin/lib directory variables so that CMake can
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rem compute relative paths correctly for the imported targets.
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set INSTALL_INCLUDEDIR=include
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set INSTALL_BIN_DIR=%COMPILER_VERSION_NAME%\%ARCH_NAME%\bin
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set INSTALL_LIB_DIR=%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib
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set INSTALL_LOCATION=%UE_MODULE_LOCATION%\Deploy\OpenSubdiv-%OPENSUBDIV_VERSION%
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set INSTALL_INCLUDE_LOCATION=%INSTALL_LOCATION%\%INSTALL_INCLUDEDIR%
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set INSTALL_WIN_LOCATION=%INSTALL_LOCATION%\%COMPILER_VERSION_NAME%\%ARCH_NAME%
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if exist %BUILD_LOCATION% (
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rmdir %BUILD_LOCATION% /S /Q)
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if exist %INSTALL_INCLUDE_LOCATION% (
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rmdir %INSTALL_INCLUDE_LOCATION% /S /Q)
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if exist %INSTALL_WIN_LOCATION% (
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rmdir %INSTALL_WIN_LOCATION% /S /Q)
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mkdir %BUILD_LOCATION%
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pushd %BUILD_LOCATION%
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echo Configuring build for OpenSubdiv version %OPENSUBDIV_VERSION%...
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cmake -G "Visual Studio 17 2022" %SOURCE_LOCATION%^
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-A %ARCH_NAME%^
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-DCMAKE_INSTALL_PREFIX="%INSTALL_LOCATION%"^
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-DCMAKE_BINDIR_BASE="%INSTALL_BIN_DIR%"^
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-DCMAKE_LIBDIR_BASE="%INSTALL_LIB_DIR%"^
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-DCMAKE_INSTALL_LIBDIR="%INSTALL_LIB_DIR%"^
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-DPython_EXECUTABLE="%PYTHON_EXECUTABLE_LOCATION%"^
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-DCMAKE_DEBUG_POSTFIX=_d^
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-DNO_REGRESSION=ON^
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-DNO_TESTS=ON^
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-DNO_DOC=ON^
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-DNO_EXAMPLES=ON^
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-DNO_TUTORIALS=ON^
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-DNO_PTEX=ON^
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-DNO_TBB=ON^
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-DNO_OMP=ON^
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-DNO_CUDA=ON^
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-DNO_OPENCL=ON^
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-DNO_DX=ON^
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-DNO_GLEW=ON^
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-DNO_GLFW=ON^
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-DBUILD_SHARED_LIBS=OFF
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Building OpenSubdiv for Debug...
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cmake --build . --config Debug -j8
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Installing OpenSubdiv for Debug...
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cmake --install . --config Debug
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Building OpenSubdiv for Release...
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cmake --build . --config Release -j8
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Installing OpenSubdiv for Release...
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cmake --install . --config Release
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if %errorlevel% neq 0 exit /B %errorlevel%
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popd
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rem Remove the installed bin dir. The only thing in there will be stringify.exe
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rem which we don't need.
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echo Removing unused executables in bin directory...
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if exist "%INSTALL_LOCATION%\%INSTALL_BIN_DIR%" (
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rmdir "%INSTALL_LOCATION%\%INSTALL_BIN_DIR%" /S /Q)
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echo Done.
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goto :eof
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:usage
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echo Usage: BuildForWindows ^<version^> ^<architecture: x64 or ARM64^>
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exit /B 1
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endlocal
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