159 lines
6.8 KiB
C
159 lines
6.8 KiB
C
// This code contains NVIDIA Confidential Information and is disclosed to you
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// under a form of NVIDIA software license agreement provided separately to you.
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//
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// Notice
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// NVIDIA Corporation and its licensors retain all intellectual property and
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// proprietary rights in and to this software and related documentation and
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// any modifications thereto. Any use, reproduction, disclosure, or
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// distribution of this software and related documentation without an express
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// license agreement from NVIDIA Corporation is strictly prohibited.
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//
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// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
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// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// Information and code furnished is believed to be accurate and reliable.
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// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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// information or for any infringement of patents or other rights of third parties that may
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// result from its use. No license is granted by implication or otherwise under any patent
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// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA Corporation products are not authorized for use as critical
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// components in life support devices or systems without express written approval of
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// NVIDIA Corporation.
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//
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// Copyright (c) 2020-2021 NVIDIA Corporation. All rights reserved.
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#ifndef __NV_GFNSDK_SECURE_LOAD_LIBRARY_H__
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#define __NV_GFNSDK_SECURE_LOAD_LIBRARY_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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///
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/// @par Description
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/// Provides a more secure version of Win32 LoadLibrary API with NVIDIA digital signature validation
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///
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/// @par Environment
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/// Client
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///
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/// @par Usage
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/// Use to securely load the NVIDIA signed libraries, such as the distributed GfnRuntime Dll
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///
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/// @param filePath - Fully quantified path to the library to load.
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/// Use backslash ("\") for path separators.
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/// See notes section for additional information.
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/// @param dwFlags - Optional flags passed to LoadLibrary
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///
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///
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/// @note
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/// In case of failure, call GetLastError for additional information about the error. Common error
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/// values are:
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/// - ERROR_SUCCESS - no error, the library was loaded
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/// - ERROR_BAD_ARGUMENTS - filePath is not absolute
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/// - ERROR_INVALID_PARAMETER - parameter passed is NULL
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/// - ERROR_MOD_NOT_FOUND - file / module not found
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/// - CRYPT_E_NO_MATCH - no certificate found, or certificate wasn't issued by NVIDIA
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///
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HMODULE gfnSecureLoadClientLibraryW(LPCWSTR filePath, DWORD dwFlags);
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HMODULE gfnSecureLoadClientLibraryA(LPCSTR filePath, DWORD dwFlags);
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///
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/// @par Description
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/// Provides a more secure version of Win32 LoadLibrary API with NVIDIA digital signature validation
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///
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/// @par Environment
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/// Cloud
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///
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/// @par Usage
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/// Use to securely load the NVIDIA signed libraries provided by the GeForceNOW cloud game seat
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///
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/// @param filePath - Fully quantified path to the library to load.
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/// Use backslash ("\") for path separators.
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/// See notes section for additional information.
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/// @param dwFlags - Optional flags passed to LoadLibrary
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///
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///
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/// @note
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/// In case of failure, call GetLastError for additional information about the error. Common error
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/// values are:
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/// - ERROR_SUCCESS - no error, the library was loaded
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/// - ERROR_BAD_ARGUMENTS - filePath is not absolute
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/// - ERROR_INVALID_PARAMETER - parameter passed is NULL
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/// - ERROR_MOD_NOT_FOUND - file / module not found
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/// - CRYPT_E_NO_MATCH - no certificate found, or certificate wasn't issued by NVIDIA
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///
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HMODULE gfnSecureLoadCloudLibraryW(LPCWSTR filePath, DWORD dwFlags);
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HMODULE gfnSecureLoadCloudLibraryA(LPCSTR filePath, DWORD dwFlags);
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///
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/// @par Description
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/// Validates NVIDIA digital signature in the given file path
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///
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/// @par Environment
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/// Cloud
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///
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/// @par Usage
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/// Used internally to validate NVIDIA digital signature
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///
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/// @param filePath - Fully quantified path to the library to load.
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/// Use backslash ("\") for path separators.
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/// See notes section for additional information.
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///
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/// @note
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/// In case of failure (return value FALSE), call GetLastError for additional information about the error.
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/// Common error values are:
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/// - ERROR_SUCCESS - no error, the library was loaded
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/// - ERROR_BAD_ARGUMENTS - filePath is not absolute
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/// - ERROR_INVALID_PARAMETER - parameter passed is NULL
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/// - ERROR_MOD_NOT_FOUND - file / module not found
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/// - CRYPT_E_NO_MATCH - no certificate found, or certificate wasn't issued by NVIDIA
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///
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BOOL gfnCheckLibraryGfnSignatureW(LPCWSTR filePath);
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BOOL gfnCheckLibraryGfnSignatureA(LPCSTR filePath);
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///
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/// @par Description
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/// Validates NVIDIA digital signature for the given library
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///
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/// @par Environment
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/// Cloud
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///
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/// @par Usage
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/// Used internally to validate NVIDIA digital signature
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///
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/// @param filePath - Fully quantified path to the library to load.
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/// Use backslash ("\") for path separators.
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/// See notes section for additional information.
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///
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/// @note
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/// In case of failure (return value FALSE), call GetLastError for additional information about the error.
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/// Common error values are:
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/// - ERROR_SUCCESS - no error, the library was loaded
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/// - ERROR_BAD_ARGUMENTS - filePath is not absolute
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/// - ERROR_INVALID_PARAMETER - parameter passed is NULL
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/// - ERROR_MOD_NOT_FOUND - file / module not found
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/// - CRYPT_E_NO_MATCH - no certificate found, or certificate wasn't issued by NVIDIA
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///
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BOOL gfnCheckLibraryNvSignatureW(LPCWSTR filePath);
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BOOL gfnCheckLibraryNvSignatureA(LPCSTR filePath);
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#ifdef UNICODE
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#define gfnSecureLoadClientLibrary gfnSecureLoadClientLibraryW
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#define gfnSecureLoadCloudLibrary gfnSecureLoadCloudLibraryW
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#define gfnCheckLibraryGfnSignature gfnCheckLibraryGfnSignatureW
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#define gfnCheckLibraryNvSignature gfnCheckLibraryNvSignatureW
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#else
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#define gfnSecureLoadClientLibrary gfnSecureLoadClientLibraryA
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#define gfnSecureLoadCloudLibrary gfnSecureLoadCloudLibraryA
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#define gfnCheckLibraryGfnSignature gfnCheckLibraryGfnSignatureA
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#define gfnCheckLibraryNvSignature gfnCheckLibraryNvSignatureA
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#endif /* !UNICODE */
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#ifdef __cplusplus
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}
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#endif
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#endif __NV_GFNSDK_SECURE_LOAD_LIBRARY_H__ |