128 lines
5.2 KiB
C
128 lines
5.2 KiB
C
/*
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* Copyright 2017-2018 NVIDIA Corporation. All rights reserved.
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*
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* NOTICE TO LICENSEE:
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*
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* This source code and/or documentation ("Licensed Deliverables") are
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* subject to NVIDIA intellectual property rights under U.S. and
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* international Copyright laws.
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*
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* These Licensed Deliverables contained herein is PROPRIETARY and
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* CONFIDENTIAL to NVIDIA and is being provided under the terms and
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* conditions of a form of NVIDIA software license agreement by and
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* between NVIDIA and Licensee ("License Agreement") or electronically
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* accepted by Licensee. Notwithstanding any terms or conditions to
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* the contrary in the License Agreement, reproduction or disclosure
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* of the Licensed Deliverables to any third party without the express
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* written consent of NVIDIA is prohibited.
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*
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* NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
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* LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE
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* SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. IT IS
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* PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.
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* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THESE LICENSED
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* DELIVERABLES, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY,
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* NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
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* NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
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* LICENSE AGREEMENT, IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY
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* SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY
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* DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
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* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THESE LICENSED DELIVERABLES.
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*
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* U.S. Government End Users. These Licensed Deliverables are a
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* "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT
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* 1995), consisting of "commercial computer software" and "commercial
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* computer software documentation" as such terms are used in 48
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* C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government
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* only as a commercial end item. Consistent with 48 C.F.R.12.212 and
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* 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all
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* U.S. Government End Users acquire the Licensed Deliverables with
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* only those rights set forth herein.
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*
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* Any use of the Licensed Deliverables in individual and commercial
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* software must include, in the user documentation and internal
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* comments to the code, the above Disclaimer and U.S. Government End
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* Users Notice.
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*/
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#ifndef __DVAPI_VULKAN_H_
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#define __DVAPI_VULKAN_H_
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#include <vulkan/vulkan.h>
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#include "DVPAPI.h"
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DVPAPI_INTERFACE
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dvpInitVkDevice(VkDevice device,
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uint32_t flags,
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void* pDeviceUUID);
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DVPAPI_INTERFACE
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dvpCloseVkDevice(VkDevice device);
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DVPAPI_INTERFACE
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dvpBindToVkDevice(DVPBufferHandle hBuf,
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VkDevice device);
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DVPAPI_INTERFACE
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dvpUnbindFromVkDevice(DVPBufferHandle hBuf,
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VkDevice device);
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DVPAPI_INTERFACE
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dvpCreateGPUExternalResourceVkDevice(VkDevice device,
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DVPGpuExternalResourceDesc *desc,
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DVPBufferHandle *bufferHandle);
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DVPAPI_INTERFACE
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dvpGetRequiredConstantsVkDevice(uint32_t *bufferAddrAlignment,
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uint32_t *bufferGPUStrideAlignment,
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uint32_t *semaphoreAddrAlignment,
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uint32_t *semaphoreAllocSize,
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uint32_t *semaphorePayloadOffset,
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uint32_t *semaphorePayloadSize,
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VkDevice device);
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//------------------------------------------------------------------------
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// Function: dvpMapBufferWaitVk
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//
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// Description: dvpMapBufferWaitVk peforms the same function as
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// dvpMapBufferWaitAPI, but allows the specification of which
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// vulkan device queue will next use the buffer.
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//
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// Parameters: gpuBufferHandle[IN] - buffer to synchorise with DVP
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// queue[IN] - device queue in which buffer
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// is used
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//
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// Returns: DVP_STATUS_OK
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// DVP_STATUS_INVALID_PARAMETER
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// DVP_STATUS_ERROR
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//------------------------------------------------------------------------
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DVPAPI_INTERFACE
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dvpMapBufferWaitVk(DVPBufferHandle gpuBufferHandle,
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VkQueue queue);
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//------------------------------------------------------------------------
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// Function: dvpMapBufferEndVk
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//
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// Description: dvpMapBufferEndVk peforms the same function as
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// dvpMapBufferEndAPI, but allows the specification of which
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// vulkan device queue the buffer has been used.
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//
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// Parameters: gpuBufferHandle[IN] - buffer to synchorise with DVP
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// queue[IN] - device queue in which buffer
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// has been used
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//
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// Returns: DVP_STATUS_OK
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// DVP_STATUS_INVALID_PARAMETER
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// DVP_STATUS_ERROR
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//------------------------------------------------------------------------
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DVPAPI_INTERFACE
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dvpMapBufferEndVk(DVPBufferHandle gpuBufferHandle,
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VkQueue queue);
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#endif
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