222 lines
7.5 KiB
C++
222 lines
7.5 KiB
C++
//
|
|
// Copyright Contributors to the MaterialX Project
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
//
|
|
|
|
#include <MaterialXGenShader/Nodes/ClosureCompoundNode.h>
|
|
#include <MaterialXGenShader/ShaderGenerator.h>
|
|
#include <MaterialXGenShader/HwShaderGenerator.h>
|
|
#include <MaterialXGenShader/GenContext.h>
|
|
|
|
MATERIALX_NAMESPACE_BEGIN
|
|
|
|
ShaderNodeImplPtr ClosureCompoundNode::create()
|
|
{
|
|
return std::make_shared<ClosureCompoundNode>();
|
|
}
|
|
|
|
void ClosureCompoundNode::addClassification(ShaderNode& node) const
|
|
{
|
|
// Add classification from the graph implementation.
|
|
node.addClassification(_rootGraph->getClassification());
|
|
}
|
|
|
|
void ClosureCompoundNode::emitFunctionDefinition(const ShaderNode& node, GenContext& context, ShaderStage& stage) const
|
|
{
|
|
DEFINE_SHADER_STAGE(stage, Stage::PIXEL)
|
|
{
|
|
const ShaderGenerator& shadergen = context.getShaderGenerator();
|
|
|
|
// Emit functions for all child nodes
|
|
shadergen.emitFunctionDefinitions(*_rootGraph, context, stage);
|
|
|
|
// Find any closure contexts used by this node
|
|
// and emit the function for each context.
|
|
vector<ClosureContext*> ccts;
|
|
shadergen.getClosureContexts(node, ccts);
|
|
if (ccts.empty())
|
|
{
|
|
emitFunctionDefinition(nullptr, context, stage);
|
|
}
|
|
else
|
|
{
|
|
for (ClosureContext* cct : ccts)
|
|
{
|
|
emitFunctionDefinition(cct, context, stage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClosureCompoundNode::emitFunctionDefinition(ClosureContext* cct, GenContext& context, ShaderStage& stage) const
|
|
{
|
|
const ShaderGenerator& shadergen = context.getShaderGenerator();
|
|
const Syntax& syntax = shadergen.getSyntax();
|
|
|
|
string delim = "";
|
|
|
|
// Begin function signature
|
|
shadergen.emitLineBegin(stage);
|
|
if (cct)
|
|
{
|
|
// Use the first output for classifying node type for the closure context.
|
|
// This is only relevent for closures, and they only have a single output.
|
|
const TypeDesc* closureType = _rootGraph->getOutputSocket()->getType();
|
|
|
|
shadergen.emitString("void " + _functionName + cct->getSuffix(closureType) + "(", stage);
|
|
|
|
// Add any extra argument inputs first
|
|
for (const ClosureContext::Argument& arg : cct->getArguments(closureType))
|
|
{
|
|
const string& type = syntax.getTypeName(arg.first);
|
|
shadergen.emitString(delim + type + " " + arg.second, stage);
|
|
delim = ", ";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
shadergen.emitString("void " + _functionName + "(", stage);
|
|
}
|
|
|
|
// Add all inputs
|
|
for (ShaderGraphInputSocket* inputSocket : _rootGraph->getInputSockets())
|
|
{
|
|
shadergen.emitString(delim + syntax.getTypeName(inputSocket->getType()) + " " + inputSocket->getVariable(), stage);
|
|
delim = ", ";
|
|
}
|
|
|
|
// Add all outputs
|
|
for (ShaderGraphOutputSocket* outputSocket : _rootGraph->getOutputSockets())
|
|
{
|
|
shadergen.emitString(delim + syntax.getOutputTypeName(outputSocket->getType()) + " " + outputSocket->getVariable(), stage);
|
|
delim = ", ";
|
|
}
|
|
|
|
// End function signature
|
|
shadergen.emitString(")", stage);
|
|
shadergen.emitLineEnd(stage, false);
|
|
|
|
// Begin function body
|
|
shadergen.emitFunctionBodyBegin(*_rootGraph, context, stage);
|
|
|
|
if (cct)
|
|
{
|
|
context.pushClosureContext(cct);
|
|
}
|
|
|
|
// Emit all texturing nodes. These are inputs to the
|
|
// closure nodes and need to be emitted first.
|
|
shadergen.emitFunctionCalls(*_rootGraph, context, stage, ShaderNode::Classification::TEXTURE);
|
|
|
|
// Emit function calls for internal closures nodes connected to the graph sockets.
|
|
// These will in turn emit function calls for any dependent closure nodes upstream.
|
|
for (ShaderGraphOutputSocket* outputSocket : _rootGraph->getOutputSockets())
|
|
{
|
|
if (outputSocket->getConnection())
|
|
{
|
|
const ShaderNode* upstream = outputSocket->getConnection()->getNode();
|
|
if (upstream->getParent() == _rootGraph.get() &&
|
|
(upstream->hasClassification(ShaderNode::Classification::CLOSURE) || upstream->hasClassification(ShaderNode::Classification::SHADER)))
|
|
{
|
|
shadergen.emitFunctionCall(*upstream, context, stage);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cct)
|
|
{
|
|
context.popClosureContext();
|
|
}
|
|
|
|
// Emit final results
|
|
for (ShaderGraphOutputSocket* outputSocket : _rootGraph->getOutputSockets())
|
|
{
|
|
const string result = shadergen.getUpstreamResult(outputSocket, context);
|
|
shadergen.emitLine(outputSocket->getVariable() + " = " + result, stage);
|
|
}
|
|
|
|
// End function body
|
|
shadergen.emitFunctionBodyEnd(*_rootGraph, context, stage);
|
|
}
|
|
|
|
void ClosureCompoundNode::emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const
|
|
{
|
|
const ShaderGenerator& shadergen = context.getShaderGenerator();
|
|
|
|
DEFINE_SHADER_STAGE(stage, Stage::VERTEX)
|
|
{
|
|
// Emit function calls for all child nodes to the vertex shader stage
|
|
shadergen.emitFunctionCalls(*_rootGraph, context, stage);
|
|
}
|
|
|
|
DEFINE_SHADER_STAGE(stage, Stage::PIXEL)
|
|
{
|
|
// Emit calls for any closure dependencies upstream from this node.
|
|
shadergen.emitDependentFunctionCalls(node, context, stage, ShaderNode::Classification::CLOSURE);
|
|
|
|
// Declare the output variables
|
|
emitOutputVariables(node, context, stage);
|
|
|
|
shadergen.emitLineBegin(stage);
|
|
string delim = "";
|
|
|
|
// Check if we have a closure context to modify the function call.
|
|
ClosureContext* cct = context.getClosureContext();
|
|
if (cct)
|
|
{
|
|
// Use the first output for classifying node type for the closure context.
|
|
// This is only relevent for closures, and they only have a single output.
|
|
const ShaderGraphOutputSocket* outputSocket = _rootGraph->getOutputSocket();
|
|
const TypeDesc* closureType = outputSocket->getType();
|
|
|
|
// Check if extra parameters has been added for this node.
|
|
const ClosureContext::ClosureParams* params = cct->getClosureParams(&node);
|
|
if (*closureType == *Type::BSDF && params)
|
|
{
|
|
// Assign the parameters to the BSDF.
|
|
for (auto it : *params)
|
|
{
|
|
shadergen.emitLine(outputSocket->getVariable() + "." + it.first + " = " + shadergen.getUpstreamResult(it.second, context), stage);
|
|
}
|
|
}
|
|
|
|
// Emit function name.
|
|
shadergen.emitString(_functionName + cct->getSuffix(closureType) + "(", stage);
|
|
|
|
// Emit extra argument.
|
|
for (const ClosureContext::Argument& arg : cct->getArguments(closureType))
|
|
{
|
|
shadergen.emitString(delim + arg.second, stage);
|
|
delim = ", ";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Emit function name.
|
|
shadergen.emitString(_functionName + "(", stage);
|
|
}
|
|
|
|
// Emit all inputs.
|
|
for (ShaderInput* input : node.getInputs())
|
|
{
|
|
shadergen.emitString(delim, stage);
|
|
shadergen.emitInput(input, context, stage);
|
|
delim = ", ";
|
|
}
|
|
|
|
// Emit all outputs.
|
|
for (size_t i = 0; i < node.numOutputs(); ++i)
|
|
{
|
|
shadergen.emitString(delim, stage);
|
|
shadergen.emitOutput(node.getOutput(i), false, false, context, stage);
|
|
delim = ", ";
|
|
}
|
|
|
|
// End function call
|
|
shadergen.emitString(")", stage);
|
|
shadergen.emitLineEnd(stage);
|
|
}
|
|
}
|
|
|
|
MATERIALX_NAMESPACE_END
|