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UnrealEngine/Engine/Source/ThirdParty/MaterialX/MaterialX-1.38.10/source/JsMaterialX/JsMaterialXGenShader/JsShaderNode.cpp
2025-05-18 13:04:45 +08:00

28 lines
864 B
C++

//
// Copyright Contributors to the MaterialX Project
// SPDX-License-Identifier: Apache-2.0
//
#include "../MapHelper.h"
#include <MaterialXGenShader/ShaderNode.h>
#include <emscripten/bind.h>
namespace ems = emscripten;
namespace mx = MaterialX;
EMSCRIPTEN_BINDINGS(ShaderPort)
{
ems::class_<mx::ShaderPort>("ShaderPort")
.smart_ptr<std::shared_ptr<mx::ShaderPort>>("ShaderPortPtr")
.function("getVariable", &mx::ShaderPort::getVariable)
.function("getType", &mx::ShaderPort::getType, ems::allow_raw_pointers())
.function("getValue", &mx::ShaderPort::getValue)
.function("getPath", &mx::ShaderPort::getPath)
.function("getUnit", &mx::ShaderPort::getUnit)
.function("getColorSpace", &mx::ShaderPort::getColorSpace)
.function("setGeomProp", &mx::ShaderPort::setGeomProp)
;
}