Files
UnrealEngine/Engine/Source/ThirdParty/LibTiff/LibTiff.Build.cs
2025-05-18 13:04:45 +08:00

45 lines
1.7 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class LibTiff : ModuleRules
{
public LibTiff(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
bool bWithLibTiff = false;
if (Target.Platform == UnrealTargetPlatform.Win64 && Target.WindowsPlatform.Architecture != UnrealArch.Arm64)
{
string LibPath = Path.Combine(ModuleDirectory, "Lib", Target.Platform.ToString());
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "tiff.lib"));
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, "Source", Target.Platform.ToString()));
bWithLibTiff = true;
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
string LibPath = Path.Combine(ModuleDirectory, "Lib", Target.Platform.ToString());
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "libtiff.a"));
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, "Source", Target.Platform.ToString()));
bWithLibTiff = true;
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
string LibPath = Path.Combine(ModuleDirectory, "Lib/Unix", Target.Architecture.LinuxName);
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "libtiff.a"));
string IncludePath = Path.Combine(ModuleDirectory, "Source/Unix", Target.Architecture.LinuxName);
PublicSystemIncludePaths.Add(IncludePath);
bWithLibTiff = true;
}
if (bWithLibTiff)
{
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, "Source"));
AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib");
AddEngineThirdPartyPrivateStaticDependencies(Target, "LibJpegTurbo");
}
PublicDefinitions.Add("WITH_LIBTIFF=" + (bWithLibTiff ? '1' : '0'));
}
}