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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/varying-struct-5.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
struct Foo {
float x, y;
};
struct Bar {
uniform Foo uf;
varying Foo vf;
};
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
// Bar bar = { { b, b }, { a, a } };
Bar bar;
bar.uf.x = b;
bar.vf.y = a;
RET[programIndex] = bar.uf.x + bar.vf.y;
}
task void result(uniform float RET[]) { RET[programIndex] = 6+programIndex; }