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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/test-93.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float i) {
float a = aFOO[programIndex];
uniform float x[6] = { 0, 1, 2, 3, 4, 2 };
RET[programIndex] = a * x[i];
}
task void result(uniform float RET[]) {
RET[programIndex] = 2 + 2 * programIndex;
}