Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/test-88.ispc
2025-05-18 13:04:45 +08:00

11 lines
286 B
Plaintext

#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
if (false) RET[programIndex] = a;
else RET[programIndex] = 1230 + 4;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1234.000000;
}