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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/test-83.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
float f(int i) { return i + 1.; }
float f(float v) { return 2 * v; }
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
RET[programIndex] = f(a) + f(10l);
}
task void result(uniform float RET[]) {
RET[programIndex] = 13 + 2 * programIndex;
}