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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/test-59.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float vFOO[]) {
float v = vFOO[programIndex];
float r = 0.;
while (v > 0.) {
r += 1.;
v -= .125;
}
RET[programIndex] = r;
}
task void result(uniform float RET[]) {
RET[programIndex] = 8 + 8 * programIndex;
}