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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/test-147.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
// rule: skip on cpu=tgllp
// rule: skip on cpu=dg2
task void f_f(uniform float RET[], uniform float aFOO[]) {
#pragma ignore warning(perf)
double x = aFOO[programIndex&0x3]*1d100;
double d, ix;
ix = rcp(x);
d = (ix - 1.0d0 / x);
d = (d < 0.0d0) ? -d : d;
RET[programIndex] = (d < 1d-15 && !isnan(d)) ? 1.0d0 : 0.0d0;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1.0d0;
}