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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/switch-5.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
int switchit(int a, uniform int b) {
int r = 0;
switch (a) {
case 3:
return 1;
default:
return 0;
}
}
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
int a = aFOO[programIndex];
int x = switchit(a, b);
RET[programIndex] = x;
}
task void result(uniform float RET[]) {
RET[programIndex] = (programIndex == 2) ? 1 : 0;
}