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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/switch-13.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
int switchit(int a, uniform int b) {
int r = -1;
switch (b) {
case 5:
if (a & 1) {
r=3;
break;
}
r= 2;
break;
default:
r= 3;
}
return r;
}
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
int a = aFOO[programIndex];
int x = switchit(a, b);
RET[programIndex] = x;
}
task void result(uniform float RET[]) {
RET[programIndex] = (programIndex & 1) ? 2 : 3;
}